package io.anuke.mindustry.graphics;

import com.badlogic.gdx.graphics.Color;

public class Palette{
    public static final Color

    command = Color.valueOf("eab678"),

    bulletYellow = Color.valueOf("ffeec9"),
    bulletYellowBack = Color.valueOf("f9c87a"),

    missileYellow = Color.valueOf("ffd2ae"),
    missileYellowBack = Color.valueOf("e58956"),

    plastaniumBack = Color.valueOf("d8d97f"),
    plastaniumFront = Color.valueOf("fffac6"),

    lightFlame = Color.valueOf("ffdd55"),
    darkFlame = Color.valueOf("db401c"),

    turretHeat = Color.valueOf("ab3400"),

    lightOrange = Color.valueOf("f68021"),
    lightishOrange = Color.valueOf("f8ad42"),
    lighterOrange = Color.valueOf("f6e096"),

    lightishGray = Color.valueOf("a2a2a2"),
    darkishGray = new Color(0.3f, 0.3f, 0.3f, 1f),

    lancerLaser = Color.valueOf("a9d8ff"),

    stoneGray = Color.valueOf("8f8f8f"),

    portalLight = Color.valueOf("9054ea"),
    portal = Color.valueOf("6344d7"),
    portalDark = Color.valueOf("3f3dac"),

    powerLaserFrom = Color.valueOf("e3e3e3"),
    powerLaserTo = Color.valueOf("ffe7a8"),

    description = Color.WHITE,
    turretinfo = Color.ORANGE,
    iteminfo = Color.LIGHT_GRAY,
    powerinfo = Color.YELLOW,
    liquidinfo = Color.ROYAL,
    craftinfo = Color.LIGHT_GRAY,

    missingitems = Color.SCARLET,
    health = Color.YELLOW,
    ammo = Color.valueOf("32cf6d"),
    healthstats = Color.SCARLET,
    bar = Color.SLATE,
    interact = Color.ORANGE,
    accent = Color.valueOf("f4ba6e"),
    place = Color.valueOf("6335f8"),
    remove = Color.valueOf("e55454"),
    placeRotate = accent,
    breakInvalid = Color.valueOf("d44b3d"),
    range = Color.valueOf("f4ba6e"),
    power = Color.valueOf("fbd367"),
    placing = Color.valueOf("616161"),

    lightTrail = Color.valueOf("ffe2a9"),

    redSpark = Color.valueOf("fbb97f"),
    orangeSpark = Color.valueOf("d2b29c"),

    redDust = Color.valueOf("ffa480"),
    redderDust = Color.valueOf("ff7b69"),

    plasticSmoke = Color.valueOf("f1e479"),
    plasticBurn = Color.valueOf("e9ead3");
}
