Misc cleanup
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@@ -30,12 +30,17 @@ public class NuclearReactor extends PowerGenerator{
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public Color lightColor = Color.valueOf("7f19ea");
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public Color coolColor = new Color(1, 1, 1, 0f);
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public Color hotColor = Color.valueOf("ff9575a3");
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public float itemDuration = 120; //time to consume 1 fuel
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public float heating = 0.01f; //heating per frame * fullness
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public float smokeThreshold = 0.3f; //threshold at which block starts smoking
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/** ticks to consume 1 fuel */
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public float itemDuration = 120;
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/** heating per frame * fullness */
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public float heating = 0.01f;
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/** threshold at which block starts smoking */
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public float smokeThreshold = 0.3f;
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/** heat threshold at which lights start flashing */
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public float flashThreshold = 0.46f;
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public int explosionRadius = 19;
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public int explosionDamage = 1250;
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public float flashThreshold = 0.46f; //heat threshold at which the lights start flashing
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/** heat removed per unit of coolant */
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public float coolantPower = 0.5f;
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public @Load("@-top") TextureRegion topRegion;
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