Decal cleanup

This commit is contained in:
Anuken
2020-02-04 09:39:12 -05:00
parent a07e275e11
commit 006004fd70
9 changed files with 31 additions and 141 deletions

View File

@@ -221,7 +221,7 @@ public class PlacementFragment extends Fragment{
button.update(() -> { //color unplacable things gray
Tilec core = player.getClosestCore();
Color color = state.rules.infiniteResources || (core != null && (core.items.has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray;
Color color = state.rules.infiniteResources || (core != null && (core.getItems().has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray;
button.forEach(elem -> elem.setColor(color));
button.setChecked(control.input.block == block);
@@ -311,7 +311,7 @@ public class PlacementFragment extends Fragment{
Tilec core = player.getClosestCore();
if(core == null || state.rules.infiniteResources) return "*/*";
int amount = core.items.get(stack.item);
int amount = core.getItems().get(stack.item);
int stackamount = Math.round(stack.amount * state.rules.buildCostMultiplier);
String color = (amount < stackamount / 2f ? "[red]" : amount < stackamount ? "[accent]" : "[white]");