Refactored fireball into FireBulletType

This commit is contained in:
Anuken
2021-08-08 13:37:55 -04:00
parent 644d00b268
commit 00a2c1aad0
9 changed files with 92 additions and 70 deletions

View File

@@ -90,7 +90,6 @@ importPackage(Packages.mindustry.editor)
importPackage(Packages.mindustry.entities)
importPackage(Packages.mindustry.entities.abilities)
importPackage(Packages.mindustry.entities.bullet)
importPackage(Packages.mindustry.entities.comp)
importPackage(Packages.mindustry.entities.effect)
importPackage(Packages.mindustry.entities.units)
importPackage(Packages.mindustry.game)
@@ -157,6 +156,7 @@ const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent
const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent
const CoreChangeEvent = Packages.mindustry.game.EventType.CoreChangeEvent
const BuildTeamChangeEvent = Packages.mindustry.game.EventType.BuildTeamChangeEvent
const TileChangeEvent = Packages.mindustry.game.EventType.TileChangeEvent
const TilePreChangeEvent = Packages.mindustry.game.EventType.TilePreChangeEvent
const GameOverEvent = Packages.mindustry.game.EventType.GameOverEvent