Refactored fireball into FireBulletType
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@@ -13,7 +13,7 @@ import static mindustry.Vars.*;
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public class MassDriverBolt extends BulletType{
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public MassDriverBolt(){
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super(1f, 50);
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super(1f, 75);
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collidesTiles = false;
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lifetime = 1f;
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despawnEffect = Fx.smeltsmoke;
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