Massive amount of refactoring for local multiplayer, annotations

This commit is contained in:
Anuken
2018-05-12 07:30:23 -07:00
parent 959f756ff5
commit 00e70cbb6a
47 changed files with 610 additions and 510 deletions

View File

@@ -87,6 +87,8 @@ public class Vars{
//whether to show block debug
public static boolean showBlockDebug = false;
public static final int maxTextLength = 150;
public static boolean headless = false;
public static float controllerMin = 0.25f;
@@ -143,7 +145,7 @@ public class Vars{
public static NetServer netServer;
public static NetClient netClient;
public static Player[] players;
public static Player[] players = {};
public static final EntityGroup<Player> playerGroup = Entities.addGroup(Player.class).enableMapping();
public static final EntityGroup<TileEntity> tileGroup = Entities.addGroup(TileEntity.class, false);

View File

@@ -1,6 +1,7 @@
package io.anuke.mindustry.core;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.Input.Buttons;
import com.badlogic.gdx.graphics.Color;
import io.anuke.mindustry.content.Mechs;
@@ -25,10 +26,7 @@ import io.anuke.ucore.core.Inputs.DeviceType;
import io.anuke.ucore.entities.Entities;
import io.anuke.ucore.modules.Module;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Atlas;
import io.anuke.ucore.util.Input;
import io.anuke.ucore.util.InputProxy;
import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.*;
import static io.anuke.mindustry.Vars.*;
@@ -37,19 +35,14 @@ import static io.anuke.mindustry.Vars.*;
* Should <i>not</i> handle any logic-critical state.
* This class is not created in the headless server.*/
public class Control extends Module{
private Tutorial tutorial = new Tutorial();
private boolean hiscore = false;
private boolean wasPaused = false;
private Saves saves;
private InputHandler[] inputs = {};
private InputHandler[] inputs;
private InputProxy proxy;
private float controlx, controly;
private boolean controlling;
private Throwable error;
private InputProxy proxy;
private Input gdxInput;
public Control(){
saves = new Saves();
@@ -58,28 +51,6 @@ public class Control extends Module{
Gdx.input.setCatchBackKey(true);
proxy = new InputProxy(Gdx.input){
@Override
public int getY() {
return controlling ? (int)controly : input.getY();
}
@Override
public int getX() {
return controlling ? (int)controlx : input.getX();
}
@Override
public int getY(int pointer) {
return pointer == 0 ? getY() : super.getY(pointer);
}
@Override
public int getX(int pointer) {
return pointer == 0 ? getX() : super.getX(pointer);
}
};
Effects.setShakeFalloff(10000f);
Core.atlas = new Atlas("sprites.atlas");
@@ -88,6 +59,32 @@ public class Control extends Module{
item.init();
}
gdxInput = Gdx.input;
proxy = new InputProxy(Gdx.input){
@Override
public int getX(int pointer) {
return pointer >= inputs.length ? super.getX(pointer) : (int)inputs[pointer].getMouseX();
}
@Override
public int getY(int pointer) {
return pointer >= inputs.length ? super.getY(pointer) : (int)inputs[pointer].getMouseY();
}
@Override
public int getX() {
return (int)inputs[0].getMouseX();
}
@Override
public int getY() {
return (int)inputs[0].getMouseY();
}
};
Gdx.input = proxy;
Sounds.load("shoot.mp3", "place.mp3", "explosion.mp3", "enemyshoot.mp3",
"corexplode.mp3", "break.mp3", "spawn.mp3", "flame.mp3", "die.mp3",
"respawn.mp3", "purchase.mp3", "flame2.mp3", "bigshot.mp3", "laser.mp3", "lasershot.mp3",
@@ -102,8 +99,11 @@ public class Control extends Module{
Settings.defaultList(
"ip", "localhost",
"port", port+"",
"servers", "",
"color", Color.rgba8888(playerColors[8]),
"color-0", Color.rgba8888(playerColors[8]),
"color-1", Color.rgba8888(playerColors[11]),
"color-2", Color.rgba8888(playerColors[13]),
"color-3", Color.rgba8888(playerColors[9]),
"name", "player",
"lastBuild", 0
);
@@ -156,7 +156,6 @@ public class Control extends Module{
Events.on(GameOverEvent.class, () -> {
Effects.shake(5, 6, Core.camera.position.x, Core.camera.position.y);
//TODO game over effect
ui.restart.show();
@@ -166,10 +165,20 @@ public class Control extends Module{
//TODO drop player method
public void addPlayer(int index){
if(players.length < index + 1){
Player[] old = players;
players = new Player[index + 1];
System.arraycopy(old, 0, players, 0, old.length);
InputHandler[] oldi = inputs;
inputs = new InputHandler[index + 1];
System.arraycopy(old, 0, inputs, 0, oldi.length);
}
Player player = new Player();
player.name = Settings.getString("name-" + index, "player");
player.name = Settings.getString("name");
player.mech = mobile ? Mechs.standardShip : Mechs.standard;
player.color.set(Settings.getInt("color"));
player.color.set(Settings.getInt("color-" + index));
player.isLocal = true;
player.playerIndex = index;
players[index] = player;
@@ -186,10 +195,9 @@ public class Control extends Module{
Inputs.addProcessor(input);
}
//FIXME figure out what's causing this problem in the first place
public void triggerInputUpdate(){
Gdx.input = proxy;
}
public Input gdxInput(){
return gdxInput;
}
public void setError(Throwable error){
this.error = error;
@@ -199,14 +207,14 @@ public class Control extends Module{
return saves;
}
public boolean showCursor(){
return controlling;
}
public InputHandler input(int index){
return inputs[index];
}
public void triggerUpdateInput(){
Gdx.input = proxy;
}
public void playMap(Map map){
ui.loadfrag.show();
saves.resetSave();
@@ -224,10 +232,6 @@ public class Control extends Module{
return hiscore;
}
public Tutorial tutorial(){
return tutorial;
}
@Override
public void dispose(){
Platform.instance.onGameExit();
@@ -261,52 +265,10 @@ public class Control extends Module{
throw new RuntimeException(error);
}
Gdx.input = proxy;
if(Inputs.keyTap("console")){
console = !console;
}
if(KeyBinds.getSection("default").device.type == DeviceType.controller){
if(Inputs.keyTap("select")){
Inputs.getProcessor().touchDown(Gdx.input.getX(), Gdx.input.getY(), 0, Buttons.LEFT);
}
if(Inputs.keyRelease("select")){
Inputs.getProcessor().touchUp(Gdx.input.getX(), Gdx.input.getY(), 0, Buttons.LEFT);
}
float xa = Inputs.getAxis("cursor_x");
float ya = Inputs.getAxis("cursor_y");
if(Math.abs(xa) > controllerMin || Math.abs(ya) > controllerMin) {
float scl = Settings.getInt("sensitivity")/100f * Unit.dp.scl(1f);
controlx += xa*baseControllerSpeed*scl;
controly -= ya*baseControllerSpeed*scl;
controlling = true;
Gdx.input.setCursorCatched(true);
Inputs.getProcessor().touchDragged(Gdx.input.getX(), Gdx.input.getY(), 0);
}
controlx = Mathf.clamp(controlx, 0, Gdx.graphics.getWidth());
controly = Mathf.clamp(controly, 0, Gdx.graphics.getHeight());
if(Gdx.input.getDeltaX() > 1 || Gdx.input.getDeltaY() > 1) {
controlling = false;
Gdx.input.setCursorCatched(false);
}
}else{
controlling = false;
Gdx.input.setCursorCatched(false);
}
if(!controlling){
controlx = Gdx.input.getX();
controly = Gdx.input.getY();
}
saves.update();
if(!state.is(State.menu)){
@@ -335,10 +297,6 @@ public class Control extends Module{
if(!state.is(State.paused) || Net.active()){
Entities.update(effectGroup);
Entities.update(groundEffectGroup);
if(tutorial.active()){
tutorial.update();
}
}
}else{
if(!state.is(State.paused) || Net.active()){

View File

@@ -87,7 +87,7 @@ public class Logic extends Module {
if(!state.is(State.menu)){
if(control != null) control.triggerInputUpdate();
if(control != null) control.triggerUpdateInput();
if(!state.is(State.paused) || Net.active()){
Timers.update();

View File

@@ -54,6 +54,8 @@ public class NetClient extends Module {
public NetClient(){
Net.handleClient(Connect.class, packet -> {
Player player = players[0];
player.isAdmin = false;
Net.setClientLoaded(false);
@@ -71,7 +73,7 @@ public class NetClient extends Module {
ConnectPacket c = new ConnectPacket();
c.name = player.name;
c.android = mobile;
c.mobile = mobile;
c.color = Color.rgba8888(player.color);
c.uuid = Platform.instance.getUUID();
@@ -101,13 +103,14 @@ public class NetClient extends Module {
Net.handleClient(WorldData.class, data -> {
Log.info("Recieved world data: {0} bytes.", data.stream.available());
NetworkIO.loadWorld(data.stream);
player.set(world.getSpawnX(), world.getSpawnY());
finishConnecting();
});
Net.handleClient(SyncPacket.class, packet -> {
if (connecting) return;
Player player = players[0];
int players = 0;
int enemies = 0;
@@ -256,7 +259,6 @@ public class NetClient extends Module {
});
Net.handleClient(GameOverPacket.class, packet -> {
//TODO core death effects
quiet = true;
ui.restart.show();
});
@@ -272,7 +274,7 @@ public class NetClient extends Module {
});
Net.handleClient(UpgradePacket.class, packet -> {
Weapon weapon = Upgrade.getByID(packet.id);
Weapon weapon = Upgrade.getByID(packet.upgradeid);
state.inventory.removeItems(UpgradeRecipes.get(weapon));
for(Player player : players) {
@@ -326,19 +328,15 @@ public class NetClient extends Module {
Net.disconnect();
}
public void clearRecieved(){
recieved.clear();
}
void sync(){
requests = 0;
if(timer.get(0, playerSyncTime)){
for(Player player : players) {
PositionPacket packet = new PositionPacket();
packet.player = player;
Net.send(packet, SendMode.udp);
}
Player player = players[0];
PositionPacket packet = new PositionPacket();
packet.player = player;
Net.send(packet, SendMode.udp);
}
if(timer.get(1, 60)){

View File

@@ -3,6 +3,7 @@ package io.anuke.mindustry.core;
import com.badlogic.gdx.utils.Base64Coder;
import com.badlogic.gdx.utils.IntMap;
import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.content.Mechs;
import io.anuke.mindustry.content.Recipes;
import io.anuke.mindustry.content.UpgradeRecipes;
@@ -67,7 +68,7 @@ public class NetServer extends Module{
TraceInfo trace = admins.getTraceByID(uuid);
PlayerInfo info = admins.getInfo(uuid);
trace.uuid = uuid;
trace.android = packet.android;
trace.android = packet.mobile;
if(admins.isIDBanned(uuid)){
kick(id, KickReason.banned);
@@ -106,7 +107,7 @@ public class NetServer extends Module{
player.clientid = id;
player.name = packet.name;
player.uuid = uuid;
player.mech = packet.android ? Mechs.standardShip : Mechs.standard;
player.mech = packet.mobile ? Mechs.standardShip : Mechs.standard;
player.set(world.getSpawnX(), world.getSpawnY());
player.setNet(player.x, player.y);
player.setNet(player.x, player.y);
@@ -261,6 +262,12 @@ public class NetServer extends Module{
Net.sendTo(id, warn, SendMode.tcp);
return;
}
if(packet.text.length() > Vars.maxTextLength){
ChatPacket warn = new ChatPacket();
warn.text = "[scarlet]That message is too long.";
Net.sendTo(id, warn, SendMode.tcp);
return;
}
Player player = connections.get(id);
packet.name = player.name;
packet.id = player.id;
@@ -270,7 +277,7 @@ public class NetServer extends Module{
Net.handleServer(UpgradePacket.class, (id, packet) -> {
Player player = connections.get(id);
Weapon weapon = Upgrade.getByID(packet.id);
Weapon weapon = Upgrade.getByID(packet.upgradeid);
if(!state.inventory.hasItems(UpgradeRecipes.get(weapon))){
return;
@@ -283,7 +290,7 @@ public class NetServer extends Module{
}
state.inventory.removeItems(UpgradeRecipes.get(weapon));
Net.sendTo(id, packet, SendMode.tcp);
Net.send(packet, SendMode.tcp);
});
Net.handleServer(WeaponSwitchPacket.class, (id, packet) -> {

View File

@@ -281,6 +281,7 @@ public class Renderer extends RendererModule{
for(Player player : players){
avgPosition.add(player.x, player.y);
}
avgPosition.scl(1f / players.length);
return avgPosition;
}

View File

@@ -8,6 +8,7 @@ import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.editor.MapEditorDialog;
import io.anuke.mindustry.input.InputHandler;
import io.anuke.mindustry.io.Platform;
import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.ui.fragments.*;
@@ -19,6 +20,7 @@ import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.function.Listenable;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.modules.SceneModule;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.Skin;
import io.anuke.ucore.scene.builders.build;
import io.anuke.ucore.scene.ui.Dialog;
@@ -52,16 +54,13 @@ public class UI extends SceneModule{
public ChangelogDialog changelog;
public final MenuFragment menufrag = new MenuFragment();
public final ToolFragment toolfrag = new ToolFragment();
public final HudFragment hudfrag = new HudFragment();
public final PlacementFragment placefrag = new PlacementFragment();
public final ChatFragment chatfrag = new ChatFragment();
public final PlayerListFragment listfrag = new PlayerListFragment();
public final BackgroundFragment backfrag = new BackgroundFragment();
public final LoadingFragment loadfrag = new LoadingFragment();
public final BlockConfigFragment configfrag = new BlockConfigFragment();
public final DebugFragment debugfrag = new DebugFragment();
public final BlockInventoryFragment blockinvfrag = new BlockInventoryFragment();
public final PlayerMenuFragment playermenufrag = new PlayerMenuFragment();
private Locale lastLocale;
@@ -134,18 +133,23 @@ public class UI extends SceneModule{
act();
if(debug && !ui.chatfrag.chatOpen())
renderer.record(); //this only does something if GdxGifRecorder is on the class path, which it usually isn't
if(debug && !ui.chatfrag.chatOpen()) {
renderer.record(); //this only does something if GdxGifRecorder is on the class path, which it usually isn't
}
if(control.showCursor()) {
Draw.color();
for(int i = 0; i < players.length; i ++){
InputHandler input = control.input(i);
float scl = Unit.dp.scl(3f);
if(input.isCursorVisible()) {
Draw.color();
Graphics.begin();
Draw.rect("controller-cursor", Graphics.mouse().x, Graphics.mouse().y, 16*scl, 16*scl);
Graphics.end();
}
float scl = Unit.dp.scl(3f);
Graphics.begin();
Draw.rect("controller-cursor", input.getMouseX(), Gdx.graphics.getHeight() - input.getMouseY(), 16*scl, 16*scl);
Graphics.end();
}
}
}
@Override
@@ -169,19 +173,18 @@ public class UI extends SceneModule{
traces = new TraceDialog();
build.begin(scene);
Group group = Core.scene.getRoot();
backfrag.build();
hudfrag.build();
configfrag.build();
menufrag.build();
placefrag.build();
toolfrag.build();
chatfrag.build();
listfrag.build();
debugfrag.build();
blockinvfrag.build();
playermenufrag.build();
loadfrag.build();
backfrag.build(group);
hudfrag.build(group);
menufrag.build(group);
placefrag.build(group);
chatfrag.build(group);
listfrag.build(group);
debugfrag.build(group);
playermenufrag.build(group);
loadfrag.build(group);
build.end();
}

View File

@@ -287,7 +287,7 @@ public class Player extends Unit{
movement.y += ya*speed;
movement.x += xa*speed;
boolean shooting = control.input().canShoot() && control.input().isShooting() && inventory.hasAmmo();
boolean shooting = control.input(playerIndex).canShoot() && control.input(playerIndex).isShooting() && inventory.hasAmmo();
if(shooting){
weapon.update(this, true);

View File

@@ -244,7 +244,6 @@ public class Tutorial{
}
void onSwitch(){
control.input().recipe = null;
}
},
drillInfo{
@@ -320,7 +319,6 @@ public class Tutorial{
//world.tile(world.getCore().x + 2, world.getCore().y - 2 + i).setBlock(DistributionBlocks.conveyor, 1);
}
control.input().recipe = null;
}
},
turretExplanation{

View File

@@ -27,8 +27,6 @@ public class BlockRenderer{
private int requestidx = 0;
private int iterateidx = 0;
private float storeX, storeY;
public BlockRenderer(){
floorRenderer = new FloorRenderer();
@@ -205,40 +203,4 @@ public class BlockRenderer{
r.layer = layer;
requestidx ++;
}
public void drawPreview(Block block, float drawx, float drawy, float rotation, float opacity) {
Draw.alpha(opacity);
Draw.rect(block.name(), drawx, drawy, rotation);
}
public void handlePreview(Block block, float rotation, float drawx, float drawy, int tilex, int tiley) {
if(control.input().recipe != null && state.inventory.hasItems(control.input().recipe.requirements)
&& control.input().validPlace(tilex, tiley, block) && (mobile || control.input().cursorNear())) {
if(block.isMultiblock()) {
float halfBlockWidth = (block.size * tilesize) / 2;
float halfBlockHeight = (block.size * tilesize) / 2;
if((storeX == 0 && storeY == 0)) {
storeX = drawx;
storeY = drawy;
}
if((storeX == drawx - halfBlockWidth || storeX == drawx + halfBlockWidth || storeY == drawy - halfBlockHeight || storeY == drawy + halfBlockHeight) &&
((tiley - control.input().getBlockY()) % block.size != 0 || (tilex - control.input().getBlockX()) % block.size != 0)) {
return;
}else{
storeX = drawx;
storeY = drawy;
}
}
float opacity = (float) Settings.getInt("previewopacity") / 100f;
Draw.color(Color.WHITE);
Draw.alpha(opacity);
drawPreview(block, drawx, drawy, rotation, opacity);
Draw.reset();
}
}
}

View File

@@ -1,12 +1,12 @@
package io.anuke.mindustry.graphics;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Colors;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.game.TeamInfo.TeamData;
import io.anuke.mindustry.input.InputHandler;
@@ -31,127 +31,125 @@ public class OverlayRenderer {
public void draw(){
//draw config selected block
if(ui.configfrag.isShown()){
Tile tile = ui.configfrag.getSelectedTile();
tile.block().drawConfigure(tile);
}
for(Player player : players) {
int tilex = control.input().getBlockX();
int tiley = control.input().getBlockY();
InputHandler input = control.input(player.playerIndex);
if(mobile){
Vector2 vec = Graphics.world(Gdx.input.getX(0), Gdx.input.getY(0));
tilex = Mathf.scl2(vec.x, tilesize);
tiley = Mathf.scl2(vec.y, tilesize);
}
InputHandler input = control.input();
//draw placement box
if((input.recipe != null && state.inventory.hasItems(input.recipe.requirements) && (!ui.hasMouse() || mobile)
&& control.input().drawPlace())){
input.placeMode.draw(control.input().getBlockX(), control.input().getBlockY(),
control.input().getBlockEndX(), control.input().getBlockEndY());
if(input.breakMode == PlaceMode.holdDelete)
input.breakMode.draw(tilex, tiley, 0, 0);
}else if(input.breakMode.delete && control.input().drawPlace()
&& (input.recipe == null || !state.inventory.hasItems(input.recipe.requirements))
&& (input.placeMode.delete || input.breakMode.both || !mobile)){
if(input.breakMode == PlaceMode.holdDelete)
input.breakMode.draw(tilex, tiley, 0, 0);
else
input.breakMode.draw(control.input().getBlockX(), control.input().getBlockY(),
control.input().getBlockEndX(), control.input().getBlockEndY());
}
if(ui.toolfrag.confirming){
ToolFragment t = ui.toolfrag;
PlaceMode.areaDelete.draw(t.px, t.py, t.px2, t.py2);
}
Draw.reset();
//draw selected block bars and info
if(input.recipe == null && !ui.hasMouse() && !ui.configfrag.isShown()){
Tile tile = world.tileWorld(Graphics.mouseWorld().x, Graphics.mouseWorld().y);
if(tile != null && tile.block() != Blocks.air){
Tile target = tile;
if(tile.isLinked())
target = tile.getLinked();
if(showBlockDebug && target.entity != null){
Draw.color(Color.RED);
Lines.crect(target.drawx(), target.drawy(), target.block().size * tilesize, target.block().size * tilesize);
Vector2 v = new Vector2();
Draw.tcolor(Color.YELLOW);
Draw.tscl(0.25f);
Array<Object> arr = target.block().getDebugInfo(target);
StringBuilder result = new StringBuilder();
for(int i = 0; i < arr.size/2; i ++){
result.append(arr.get(i*2));
result.append(": ");
result.append(arr.get(i*2 + 1));
result.append("\n");
}
Draw.textc(result.toString(), target.drawx(), target.drawy(), v);
Draw.color(0f, 0f, 0f, 0.5f);
Fill.rect(target.drawx(), target.drawy(), v.x, v.y);
Draw.textc(result.toString(), target.drawx(), target.drawy(), v);
Draw.tscl(fontscale);
Draw.reset();
}
if(Inputs.keyDown("block_info") && target.block().isAccessible()){
Draw.color(Colors.get("accent"));
Lines.crect(target.drawx(), target.drawy(), target.block().size * tilesize, target.block().size * tilesize);
Draw.color();
}
if(target.entity != null) {
int bot = 0, top = 0;
for (BlockBar bar : target.block().bars.list()) {
float offset = Mathf.sign(bar.top) * (target.block().size / 2f * tilesize + 3f + 4f * ((bar.top ? top : bot))) +
(bar.top ? -1f : 0f);
float value = bar.value.get(target);
if(MathUtils.isEqual(value, -1f)) continue;
drawBar(bar.type.color, target.drawx(), target.drawy() + offset, value);
if (bar.top)
top++;
else
bot++;
}
}
target.block().drawSelect(target);
//draw config selected block
if(input.frag.config.isShown()){
Tile tile = input.frag.config.getSelectedTile();
tile.block().drawConfigure(tile);
}
int tilex = input.getBlockX();
int tiley = input.getBlockY();
//draw placement box
if ((input.recipe != null && state.inventory.hasItems(input.recipe.requirements) && (!ui.hasMouse() || mobile)
&& input.drawPlace())) {
input.placeMode.draw(input, input.getBlockX(),
input.getBlockY(), input.getBlockEndX(), input.getBlockEndY());
if (input.breakMode == PlaceMode.holdDelete)
input.breakMode.draw(input, tilex, tiley, 0, 0);
} else if (input.breakMode.delete && input.drawPlace()
&& (input.recipe == null || !state.inventory.hasItems(input.recipe.requirements))
&& (input.placeMode.delete || input.breakMode.both || !mobile)) {
if (input.breakMode == PlaceMode.holdDelete)
input.breakMode.draw(input, tilex, tiley, 0, 0);
else
input.breakMode.draw(input, input.getBlockX(),
input.getBlockY(), input.getBlockEndX(), input.getBlockEndY());
}
if (input.frag.tool.confirming) {
ToolFragment t = input.frag.tool;
PlaceMode.areaDelete.draw(input, t.px, t.py, t.px2, t.py2);
}
}
if(control.input().isDroppingItem()){
Vector2 v = Graphics.mouseWorld();
float size = 8;
Draw.rect(player.inventory.getItem().item.region, v.x, v.y, size, size);
Draw.color("accent");
Lines.circle(v.x, v.y, 6 + Mathf.absin(Timers.time(), 5f, 1f));
Draw.reset();
Tile tile = world.tileWorld(v.x, v.y);
if(tile != null) tile = tile.target();
if(tile != null && tile.block().acceptStack(player.inventory.getItem().item, player.inventory.getItem().amount, tile, player) > 0){
Draw.color("place");
Lines.square(tile.drawx(), tile.drawy(), tile.block().size*tilesize/2f + 1 + Mathf.absin(Timers.time(), 5f, 1f));
Draw.color();
//draw selected block bars and info
if (input.recipe == null && !ui.hasMouse() && !input.frag.config.isShown()) {
Tile tile = world.tileWorld(Graphics.mouseWorld().x, Graphics.mouseWorld().y);
if (tile != null && tile.block() != Blocks.air) {
Tile target = tile;
if (tile.isLinked())
target = tile.getLinked();
if (showBlockDebug && target.entity != null) {
Draw.color(Color.RED);
Lines.crect(target.drawx(), target.drawy(), target.block().size * tilesize, target.block().size * tilesize);
Vector2 v = new Vector2();
Draw.tcolor(Color.YELLOW);
Draw.tscl(0.25f);
Array<Object> arr = target.block().getDebugInfo(target);
StringBuilder result = new StringBuilder();
for (int i = 0; i < arr.size / 2; i++) {
result.append(arr.get(i * 2));
result.append(": ");
result.append(arr.get(i * 2 + 1));
result.append("\n");
}
Draw.textc(result.toString(), target.drawx(), target.drawy(), v);
Draw.color(0f, 0f, 0f, 0.5f);
Fill.rect(target.drawx(), target.drawy(), v.x, v.y);
Draw.textc(result.toString(), target.drawx(), target.drawy(), v);
Draw.tscl(fontscale);
Draw.reset();
}
if (Inputs.keyDown("block_info") && target.block().isAccessible()) {
Draw.color(Colors.get("accent"));
Lines.crect(target.drawx(), target.drawy(), target.block().size * tilesize, target.block().size * tilesize);
Draw.color();
}
if (target.entity != null) {
int bot = 0, top = 0;
for (BlockBar bar : target.block().bars.list()) {
float offset = Mathf.sign(bar.top) * (target.block().size / 2f * tilesize + 3f + 4f * ((bar.top ? top : bot))) +
(bar.top ? -1f : 0f);
float value = bar.value.get(target);
if (MathUtils.isEqual(value, -1f)) continue;
drawBar(bar.type.color, target.drawx(), target.drawy() + offset, value);
if (bar.top)
top++;
else
bot++;
}
}
target.block().drawSelect(target);
}
}
if (input.isDroppingItem()) {
Vector2 v = Graphics.mouseWorld();
float size = 8;
Draw.rect(player.inventory.getItem().item.region, v.x, v.y, size, size);
Draw.color("accent");
Lines.circle(v.x, v.y, 6 + Mathf.absin(Timers.time(), 5f, 1f));
Draw.reset();
Tile tile = world.tileWorld(v.x, v.y);
if (tile != null) tile = tile.target();
if (tile != null && tile.block().acceptStack(player.inventory.getItem().item, player.inventory.getItem().amount, tile, player) > 0) {
Draw.color("place");
Lines.square(tile.drawx(), tile.drawy(), tile.block().size * tilesize / 2f + 1 + Mathf.absin(Timers.time(), 5f, 1f));
Draw.color();
}
}
}
if((!debug || showUI) && Settings.getBool("healthbars")){

View File

@@ -46,9 +46,9 @@ public class AndroidInput extends InputHandler{
}
if(placing && pointer == 0 && !placeMode.pan && !breaking()){
placeMode.released(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
placeMode.released(this, getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
}else if(pointer == 0 && !breakMode.pan && breaking() && drawPlace()){
breakMode.released(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
breakMode.released(this, getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
}
placing = false;
@@ -79,9 +79,9 @@ public class AndroidInput extends InputHandler{
if(cursor != null && !ui.hasMouse(screenX, screenY)){
Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
if(linked != null && linked.block().isConfigurable(linked)){
ui.configfrag.showConfig(linked);
}else if(!ui.configfrag.hasConfigMouse()){
ui.configfrag.hideConfig();
frag.config.showConfig(linked);
}else if(!frag.config.hasConfigMouse()){
frag.config.hideConfig();
}
if(linked != null) {

View File

@@ -1,6 +1,7 @@
package io.anuke.mindustry.input;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Buttons;
import com.badlogic.gdx.math.Vector2;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.Player;
@@ -8,13 +9,10 @@ import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetEvents;
import io.anuke.mindustry.resource.Weapon;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.*;
import io.anuke.ucore.core.Inputs.DeviceType;
import io.anuke.ucore.core.KeyBinds;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.scene.utils.Cursors;
import io.anuke.ucore.util.Input;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.*;
@@ -22,8 +20,10 @@ import static io.anuke.mindustry.Vars.*;
public class DesktopInput extends InputHandler{
float mousex, mousey;
float endx, endy;
private float controlx, controly;
private boolean enableHold = false;
private boolean beganBreak;
private boolean controlling;
public DesktopInput(Player player){
super(player);
@@ -37,14 +37,17 @@ public class DesktopInput extends InputHandler{
@Override
public void update(){
updateController();
if(player.isDead()) return;
if(Inputs.keyRelease("select")){
placeMode.released(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
placeMode.released(this, getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
}
if(Inputs.keyRelease("break") && !beganBreak){
breakMode.released(getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
breakMode.released(this, getBlockX(), getBlockY(), getBlockEndX(), getBlockEndY());
}
if(!Inputs.keyDown("select")){
@@ -104,7 +107,7 @@ public class DesktopInput extends InputHandler{
if(Inputs.keyTap("weapon_" + keyIndex)){
player.weapon = (Weapon) player.upgrades.get(i);
if(Net.active()) NetEvents.handleWeaponSwitch();
if(Net.active()) NetEvents.handleWeaponSwitch(player);
}
keyIndex ++;
@@ -126,13 +129,13 @@ public class DesktopInput extends InputHandler{
showCursor = true;
if(Inputs.keyTap("select")){
canBeginShoot = false;
ui.blockinvfrag.showFor(target);
frag.inv.showFor(target);
Cursors.restoreCursor();
}
}
if(!ui.hasMouse() && (target == null || !target.block().isAccessible()) && Inputs.keyTap("select")){
ui.blockinvfrag.hide();
frag.inv.hide();
}
if(target != null && target.block().isConfigurable(target)){
@@ -141,14 +144,14 @@ public class DesktopInput extends InputHandler{
if(target != null && Inputs.keyTap("select") && !ui.hasMouse()){
if(target.block().isConfigurable(target)){
if((!ui.configfrag.isShown()
|| ui.configfrag.getSelectedTile().block().onConfigureTileTapped(ui.configfrag.getSelectedTile(), cursor))) {
ui.configfrag.showConfig(target);
if((!frag.config.isShown()
|| frag.config.getSelectedTile().block().onConfigureTileTapped(frag.config.getSelectedTile(), cursor))) {
frag.config.showConfig(target);
canBeginShoot = false;
}
}else if(!ui.configfrag.hasConfigMouse()){
if(ui.configfrag.isShown() && ui.configfrag.getSelectedTile().block().onConfigureTileTapped(ui.configfrag.getSelectedTile(), cursor)) {
ui.configfrag.hideConfig();
}else if(!frag.config.hasConfigMouse()){
if(frag.config.isShown() && frag.config.getSelectedTile().block().onConfigureTileTapped(frag.config.getSelectedTile(), cursor)) {
frag.config.hideConfig();
canBeginShoot = false;
}
}
@@ -158,7 +161,7 @@ public class DesktopInput extends InputHandler{
}
if(Inputs.keyTap("break")){
ui.configfrag.hideConfig();
frag.config.hideConfig();
}
if(Inputs.keyRelease("break")){
@@ -196,8 +199,63 @@ public class DesktopInput extends InputHandler{
Cursors.restoreCursor();
}
}
@Override
public float getMouseX() {
return controlx;
}
@Override
public float getMouseY() {
return controly;
}
@Override
public boolean isCursorVisible() {
return controlling;
}
void updateController(){
boolean mousemove = Gdx.input.getDeltaX() > 1 || Gdx.input.getDeltaY() > 1;
if(KeyBinds.getSection("default").device.type == DeviceType.controller && !mousemove){
if(Inputs.keyTap("select")){
Inputs.getProcessor().touchDown(Gdx.input.getX(), Gdx.input.getY(), player.playerIndex, Buttons.LEFT);
}
if(Inputs.keyRelease("select")){
Inputs.getProcessor().touchUp(Gdx.input.getX(), Gdx.input.getY(), player.playerIndex, Buttons.LEFT);
}
float xa = Inputs.getAxis("cursor_x");
float ya = Inputs.getAxis("cursor_y");
if(Math.abs(xa) > controllerMin || Math.abs(ya) > controllerMin) {
float scl = Settings.getInt("sensitivity")/100f * Unit.dp.scl(1f);
controlx += xa*baseControllerSpeed*scl;
controly -= ya*baseControllerSpeed*scl;
controlling = true;
Gdx.input.setCursorCatched(true);
Inputs.getProcessor().touchDragged(Gdx.input.getX(), Gdx.input.getY(), player.playerIndex);
}
controlx = Mathf.clamp(controlx, 0, Gdx.graphics.getWidth());
controly = Mathf.clamp(controly, 0, Gdx.graphics.getHeight());
}else{
controlling = false;
Gdx.input.setCursorCatched(false);
}
if(!controlling){
controlx = control.gdxInput().getX();
controly = control.gdxInput().getY();
}
}
public int tilex(){
return (recipe != null && recipe.result.isMultiblock() &&
recipe.result.size % 2 == 0) ?

View File

@@ -30,30 +30,30 @@ public class GestureHandler extends GestureAdapter{
public boolean tap (float x, float y, int count, int button) {
if(ui.hasMouse() || input.brokeBlock) return false;
if(!control.input().placeMode.pan || control.input().recipe == null){
if(!input.placeMode.pan || input.recipe == null){
input.mousex = x;
input.mousey = y;
if(control.input().recipe == null)
control.input().breakMode.tapped(input.getBlockX(), input.getBlockY());
if(input.recipe == null)
input.breakMode.tapped(input, input.getBlockX(), input.getBlockY());
else
control.input().placeMode.tapped(input.getBlockX(), input.getBlockY());
input.placeMode.tapped(input, input.getBlockX(), input.getBlockY());
}
return false;
}
@Override
public boolean pan(float x, float y, float deltaX, float deltaY){
if(control.showCursor() && !Inputs.keyDown("select")) return false;
if(input.isCursorVisible() && !Inputs.keyDown("select")) return false;
if(!control.showCursor() && !(control.input().recipe != null
&& control.input().placeMode.lockCamera && state.inventory.hasItems(control.input().recipe.requirements)) &&
!(control.input().recipe == null && control.input().breakMode.lockCamera)){
if(!input.isCursorVisible() && !(input.recipe != null
&& input.placeMode.lockCamera && state.inventory.hasItems(input.recipe.requirements)) &&
!(input.recipe == null && input.breakMode.lockCamera)){
float dx = deltaX*Core.camera.zoom/Core.cameraScale, dy = deltaY*Core.camera.zoom/Core.cameraScale;
player.x -= dx;
player.y += dy;
player.targetAngle = Mathf.atan2(dx, -dy) + 180f;
}else if(control.input().placeMode.lockCamera && (control.input().placeMode.pan && control.input().recipe != null)){
input.player.x -= dx;
input.player.y += dy;
input.player.targetAngle = Mathf.atan2(dx, -dy) + 180f;
}else if(input.placeMode.lockCamera && (input.placeMode.pan && input.recipe != null)){
input.mousex += deltaX;
input.mousey += deltaY;
}
@@ -63,7 +63,7 @@ public class GestureHandler extends GestureAdapter{
@Override
public boolean pinch (Vector2 initialPointer1, Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2) {
if(control.input().recipe == null && !control.input().breakMode.lockCamera)
if(input.recipe == null && !input.breakMode.lockCamera)
return false;
if(pinch1.x < 0){
@@ -72,9 +72,9 @@ public class GestureHandler extends GestureAdapter{
}
Vector2 vec = (vector.set(pointer1).add(pointer2).scl(0.5f)).sub(pinch1.add(pinch2).scl(0.5f));
player.x -= vec.x*Core.camera.zoom/Core.cameraScale;
player.y += vec.y*Core.camera.zoom/Core.cameraScale;
input.player.x -= vec.x*Core.camera.zoom/Core.cameraScale;
input.player.y += vec.y*Core.camera.zoom/Core.cameraScale;
pinch1.set(pointer1);
pinch2.set(pointer2);

View File

@@ -10,10 +10,13 @@ import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetEvents;
import io.anuke.mindustry.resource.ItemStack;
import io.anuke.mindustry.resource.Recipe;
import io.anuke.mindustry.ui.fragments.OverlayFragment;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Placement;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Angles;
@@ -23,6 +26,9 @@ import io.anuke.ucore.util.Translator;
import static io.anuke.mindustry.Vars.*;
public abstract class InputHandler extends InputAdapter{
public final static float playerSelectRange = Unit.dp.scl(60f);
private final static Translator stackTrns = new Translator();
public float breaktime = 0;
public Recipe recipe;
public int rotation;
@@ -33,12 +39,11 @@ public abstract class InputHandler extends InputAdapter{
public PlaceMode lastBreakMode = breakMode;
public boolean droppingItem, transferring;
public boolean shooting;
public float playerSelectRange = Unit.dp.scl(60f);
private Translator stackTrns = new Translator();
public OverlayFragment frag = new OverlayFragment(this);
public InputHandler(Player player){
this.player = player;
Timers.run(1f, () -> frag.build(Core.scene.getRoot()));
}
public abstract void update();
@@ -46,11 +51,19 @@ public abstract class InputHandler extends InputAdapter{
public abstract float getCursorY();
public abstract float getCursorEndX();
public abstract float getCursorEndY();
public int getBlockX(){ return Mathf.sclb(Graphics.world(getCursorX(), getCursorY()).x, tilesize, round2()); }
public float getMouseX(){ return Gdx.input.getX(); };
public float getMouseY(){ return Gdx.input.getY(); };
public int getBlockX(){ return Mathf.sclb(Graphics.world(getCursorX(), getCursorY()).x, tilesize, round2()); }
public int getBlockY(){ return Mathf.sclb(Graphics.world(getCursorX(), getCursorY()).y, tilesize, round2()); }
public int getBlockEndX(){ return Mathf.sclb(Graphics.world(getCursorEndX(), getCursorEndY()).x, tilesize, round2()); }
public int getBlockEndY(){ return Mathf.sclb(Graphics.world(getCursorEndX(), getCursorEndY()).y, tilesize, round2()); }
public void resetCursor(){}
public boolean isCursorVisible(){ return false; }
public void remove(){
Inputs.removeProcessor(this);
frag.remove();
}
public boolean canShoot(){
return recipe == null && !ui.hasMouse() && !onConfigurable() && !isDroppingItem();
@@ -183,7 +196,7 @@ public abstract class InputHandler extends InputAdapter{
}
if(Net.active()){
NetEvents.handlePlace(x, y, result, rotation);
NetEvents.handlePlace(player, x, y, result, rotation);
}
if(!Net.client()){

View File

@@ -24,35 +24,33 @@ public enum PlaceMode{
pan = true;
}
public void draw(int tilex, int tiley, int endx, int endy){
public void draw(InputHandler input, int tilex, int tiley, int endx, int endy){
float x = tilex * tilesize;
float y = tiley * tilesize;
boolean valid = control.input().validPlace(tilex, tiley, control.input().recipe.result) && (mobile || control.input().cursorNear());
boolean valid = input.validPlace(tilex, tiley, input.recipe.result) && (mobile || input.cursorNear());
Vector2 offset = control.input().recipe.result.getPlaceOffset();
Vector2 offset = input.recipe.result.getPlaceOffset();
float si = MathUtils.sin(Timers.time() / 6f) + 1.5f;
renderer.getBlocks().handlePreview(control.input().recipe.result, control.input().recipe.result.rotate ? control.input().rotation * 90 : 0f, x + offset.x, y + offset.y, tilex, tiley);
Draw.color(valid ? Colors.get("place") : Colors.get("placeInvalid"));
Lines.stroke(2f);
Lines.crect(x + offset.x, y + offset.y, tilesize * control.input().recipe.result.size + si,
tilesize * control.input().recipe.result.size + si);
Lines.crect(x + offset.x, y + offset.y, tilesize * input.recipe.result.size + si,
tilesize * input.recipe.result.size + si);
control.input().recipe.result.drawPlace(tilex, tiley, control.input().rotation, valid);
input.recipe.result.drawPlace(tilex, tiley, input.rotation, valid);
if(control.input().recipe.result.rotate){
if(input.recipe.result.rotate){
Draw.color(Colors.get("placeRotate"));
tr.trns(control.input().rotation * 90, 7, 0);
tr.trns(input.rotation * 90, 7, 0);
Lines.line(x, y, x + tr.x, y + tr.y);
}
}
public void tapped(int tilex, int tiley){
control.input().tryPlaceBlock(tilex, tiley, true);
public void tapped(InputHandler input, int tilex, int tiley){
input.tryPlaceBlock(tilex, tiley, true);
}
},
touch{
@@ -63,8 +61,8 @@ public enum PlaceMode{
showCancel = true;
}
public void tapped(int x, int y){
control.input().tryPlaceBlock(x, y, true);
public void tapped(InputHandler input, int x, int y){
input.tryPlaceBlock(x, y, true);
}
},
none{
@@ -81,15 +79,15 @@ public enum PlaceMode{
both = true;
}
public void draw(int tilex, int tiley, int endx, int endy){
public void draw(InputHandler input, int tilex, int tiley, int endx, int endy){
Tile tile = world.tile(tilex, tiley);
if(tile != null && control.input().validBreak(tilex, tiley)){
if(tile != null && input.validBreak(tilex, tiley)){
if(tile.isLinked())
tile = tile.getLinked();
float fin = control.input().breaktime / tile.getBreakTime();
float fin = input.breaktime / tile.getBreakTime();
if(mobile && control.input().breaktime > 0){
if(mobile && input.breaktime > 0){
Draw.color(Colors.get("breakStart"), Colors.get("break"), fin);
Lines.poly(tile.drawx(), tile.drawy(), 25, 4 + (1f - fin) * 26);
}
@@ -106,8 +104,8 @@ public enum PlaceMode{
delete = true;
}
public void tapped(int x, int y){
control.input().tryDeleteBlock(x, y, true);
public void tapped(InputHandler input, int x, int y){
input.tryDeleteBlock(x, y, true);
}
},
areaDelete{
@@ -123,7 +121,7 @@ public enum PlaceMode{
delete = true;
}
public void draw(int tilex, int tiley, int endx, int endy){
public void draw(InputHandler input, int tilex, int tiley, int endx, int endy){
float t = tilesize;
process(tilex, tiley, endx, endy);
@@ -150,7 +148,7 @@ public enum PlaceMode{
Tile tile = world.tile(cx, cy);
if(tile != null && tile.getLinked() != null)
tile = tile.getLinked();
if(tile != null && control.input().validBreak(tile.x, tile.y)){
if(tile != null && input.validBreak(tile.x, tile.y)){
Lines.crect(tile.drawx(), tile.drawy(),
tile.block().size * t, tile.block().size * t);
}
@@ -158,20 +156,20 @@ public enum PlaceMode{
}
Lines.stroke(2f);
Draw.color(control.input().cursorNear() ? Colors.get("break") : Colors.get("breakInvalid"));
Draw.color(input.cursorNear() ? Colors.get("break") : Colors.get("breakInvalid"));
Lines.rect(x, y, x2 - x, y2 - y);
Draw.alpha(0.3f);
Draw.crect("blank", x, y, x2 - x, y2 - y);
Draw.reset();
}
public void released(int tilex, int tiley, int endx, int endy){
public void released(InputHandler input, int tilex, int tiley, int endx, int endy){
process(tilex, tiley, endx, endy);
tilex = this.tilex; tiley = this.tiley;
endx = this.endx; endy = this.endy;
if(mobile){
ToolFragment t = ui.toolfrag;
ToolFragment t = input.frag.tool;
if(!t.confirming || t.px != tilex || t.py != tiley || t.px2 != endx || t.py2 != endy) {
t.confirming = true;
t.px = tilex;
@@ -186,7 +184,7 @@ public enum PlaceMode{
for(int cx = tilex; cx <= endx; cx ++){
for(int cy = tiley; cy <= endy; cy ++){
if(control.input().tryDeleteBlock(cx, cy, first)){
if(input.tryDeleteBlock(cx, cy, first)){
first = false;
}
}
@@ -235,16 +233,16 @@ public enum PlaceMode{
showRotate = true;
}
public void draw(int tilex, int tiley, int endx, int endy){
if(mobile && !Gdx.input.isTouched(0) && !control.showCursor()){
public void draw(InputHandler input, int tilex, int tiley, int endx, int endy){
if(mobile && !Gdx.input.isTouched(0) && !input.isCursorVisible()){
return;
}
float t = tilesize;
Block block = control.input().recipe.result;
Block block = input.recipe.result;
Vector2 offset = block.getPlaceOffset();
process(tilex, tiley, endx, endy);
process(input, tilex, tiley, endx, endy);
int tx = tilex, ty = tiley, ex = endx, ey = endy;
tilex = this.tilex; tiley = this.tiley;
endx = this.endx; endy = this.endy;
@@ -267,10 +265,10 @@ public enum PlaceMode{
y2 += offset.y;
if(tilex == endx && tiley == endy){
cursor.draw(tilex, tiley, endx, endy);
cursor.draw(input, tilex, tiley, endx, endy);
}else{
Lines.stroke(2f);
Draw.color(control.input().cursorNear() ? "place" : "placeInvalid");
Draw.color(input.cursorNear() ? "place" : "placeInvalid");
Lines.rect(x, y, x2 - x, y2 - y);
Draw.alpha(0.3f);
Draw.crect("blank", x, y, x2 - x, y2 - y);
@@ -285,9 +283,7 @@ public enum PlaceMode{
py = ty + cy * Mathf.sign(ey - ty);
//step by the block size if it's valid
if(control.input().validPlace(px, py, control.input().recipe.result) && state.inventory.hasItems(control.input().recipe.requirements, amount)){
renderer.getBlocks().handlePreview(control.input().recipe.result, block.rotate ? rotation * 90 : 0f, px * t + offset.x, py * t + offset.y, px, py);
if(input.validPlace(px, py, input.recipe.result) && state.inventory.hasItems(input.recipe.requirements, amount)){
if(isX){
cx += block.size;
@@ -296,7 +292,7 @@ public enum PlaceMode{
}
amount ++;
}else{ //otherwise, step by 1 until it is valid
if(control.input().cursorNear()){
if(input.cursorNear()){
Lines.stroke(2f);
Draw.color("placeInvalid");
Lines.crect(
@@ -316,7 +312,7 @@ public enum PlaceMode{
}
}
if(control.input().recipe.result.rotate){
if(input.recipe.result.rotate){
float cx = tx * t, cy = ty * t;
Lines.stroke(2f);
Draw.color(Colors.get("placeRotate"));
@@ -327,15 +323,15 @@ public enum PlaceMode{
}
}
public void released(int tilex, int tiley, int endx, int endy){
process(tilex, tiley, endx, endy);
public void released(InputHandler input, int tilex, int tiley, int endx, int endy){
process(input, tilex, tiley, endx, endy);
control.input().rotation = this.rotation;
input.rotation = this.rotation;
boolean first = true;
for(int x = 0; x <= Math.abs(this.endx - this.tilex); x ++){
for(int y = 0; y <= Math.abs(this.endy - this.tiley); y ++){
if(control.input().tryPlaceBlock(
if(input.tryPlaceBlock(
tilex + x * Mathf.sign(endx - tilex),
tiley + y * Mathf.sign(endy - tiley), first)){
first = false;
@@ -345,7 +341,7 @@ public enum PlaceMode{
}
}
void process(int tilex, int tiley, int endx, int endy){
void process(InputHandler input, int tilex, int tiley, int endx, int endy){
if(Math.abs(tilex - endx) > Math.abs(tiley - endy)){
endy = tiley;
}else{
@@ -369,7 +365,7 @@ public enum PlaceMode{
else if(endy < tiley)
rotation = 3;
else
rotation = control.input().rotation;
rotation = input.rotation;
if(endx < tilex){
int t = endx;
@@ -398,17 +394,9 @@ public enum PlaceMode{
private static final Translator tr = new Translator();
public void draw(int tilex, int tiley, int endx, int endy){
}
public void released(int tilex, int tiley, int endx, int endy){
}
public void tapped(int x, int y){
}
public void draw(InputHandler input, int tilex, int tiley, int endx, int endy){}
public void released(InputHandler input, int tilex, int tiley, int endx, int endy){}
public void tapped(InputHandler input, int x, int y){}
@Override
public String toString(){

View File

@@ -16,7 +16,7 @@ public class BundleLoader {
public static void load(){
Settings.defaults("locale", "default");
Settings.load("io.anuke.moment");
Settings.load("io.anuke.mindustry");
loadBundle();
}

View File

@@ -172,10 +172,10 @@ public class Invoke {
/**Marks a method as invokable remotely with {@link Invoke#on(Class, String, Object...)}*/
@Retention(RetentionPolicy.RUNTIME)
@interface Remote{}
public @interface Remote{}
/**Marks a method to be locally invoked as well as remotely invoked.*/
@Retention(RetentionPolicy.RUNTIME)
@interface Local{}
public @interface Local{}
}

View File

@@ -12,6 +12,7 @@ import io.anuke.mindustry.net.Invoke.Local;
import io.anuke.mindustry.net.Invoke.Remote;
import io.anuke.mindustry.net.Net.SendMode;
import io.anuke.mindustry.net.Packets.*;
import io.anuke.mindustry.resource.Upgrade;
import io.anuke.mindustry.resource.Weapon;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
@@ -63,20 +64,21 @@ public class NetEvents {
Net.send(packet, SendMode.tcp);
}
public static void handleWeaponSwitch(){
public static void handleWeaponSwitch(Player player){
WeaponSwitchPacket packet = Pools.obtain(WeaponSwitchPacket.class);
packet.weapon = Vars.player.weapon.id;
packet.playerid = Vars.player.id;
packet.weapon = player.weapon.id;
packet.playerid = player.id;
Net.send(packet, SendMode.tcp);
}
public static void handleUpgrade(Weapon weapon){
public static void handleUpgrade(Player player, Upgrade weapon){
UpgradePacket packet = Pools.obtain(UpgradePacket.class);
packet.id = weapon.id;
packet.upgradeid = weapon.id;
packet.playerid = player.id;
Net.send(packet, SendMode.tcp);
}
public static void handleSendMessage(String message){
public static void handleSendMessage(Player player, String message){
ChatPacket packet = Pools.obtain(ChatPacket.class);
packet.text = message;
packet.name = player.name;
@@ -99,12 +101,12 @@ public class NetEvents {
Net.send(packet, SendMode.udp);
}
public static void handlePlace(int x, int y, Block block, int rotation){
public static void handlePlace(Player player, int x, int y, Block block, int rotation){
PlacePacket packet = Pools.obtain(PlacePacket.class);
packet.x = (short)x;
packet.y = (short)y;
packet.rotation = (byte)rotation;
packet.playerid = Vars.player.id;
packet.playerid = player.id;
packet.block = block.id;
Net.send(packet, SendMode.tcp);
}

View File

@@ -85,6 +85,8 @@ public class NetworkIO {
/**Return whether a custom map is expected, and thus whether the client should wait for additional data.*/
public static void loadWorld(InputStream is){
Player player = players[0];
//TODO !! use map name as the network map in Maps, so getMap() isn't null.
try(DataInputStream stream = new DataInputStream(is)){

View File

@@ -86,16 +86,16 @@ public class Packets {
public static class ConnectPacket implements Packet{
public int version;
public int players;
public String[] names;
public boolean android;
public int[] colors;
public String name;
public boolean mobile;
public int color;
public byte[] uuid;
@Override
public void write(ByteBuffer buffer) {
buffer.putInt(Version.build);
IOUtils.writeString(buffer, name);
buffer.put(android ? (byte)1 : 0);
buffer.put(mobile ? (byte)1 : 0);
buffer.putInt(color);
buffer.put(uuid);
}
@@ -104,7 +104,7 @@ public class Packets {
public void read(ByteBuffer buffer) {
version = buffer.getInt();
name = IOUtils.readString(buffer);
android = buffer.get() == 1;
mobile = buffer.get() == 1;
color = buffer.getInt();
uuid = new byte[8];
buffer.get(uuid);
@@ -392,16 +392,19 @@ public class Packets {
}
public static class UpgradePacket implements Packet{
public byte id; //weapon ID only, currently
public byte upgradeid; //weapon ID only, currently
public int playerid;
@Override
public void write(ByteBuffer buffer) {
buffer.put(id);
buffer.put(upgradeid);
buffer.putInt(playerid);
}
@Override
public void read(ByteBuffer buffer) {
id = buffer.get();
upgradeid = buffer.get();
playerid = buffer.getInt();
}
}

View File

@@ -75,8 +75,8 @@ public class Weapon extends Upgrade{
public void shoot(Player p, float x, float y, float angle, boolean left){
shootInternal(p, x, y, angle, left);
if(Net.active() && p == Vars.player){
NetEvents.handleShoot(Vars.player, x, y, angle, Bits.packShort(id, (byte)(left ? 1 : 0)));
if(Net.active() && p.isLocal){
NetEvents.handleShoot(p, x, y, angle, Bits.packShort(id, (byte)(left ? 1 : 0)));
}
p.inventory.useAmmo();

View File

@@ -7,8 +7,8 @@ import io.anuke.ucore.scene.ui.Dialog;
import io.anuke.ucore.scene.ui.ImageButton;
import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.player;
import static io.anuke.mindustry.Vars.playerColors;
import static io.anuke.mindustry.Vars.players;
public class ColorPickDialog extends Dialog{
private Consumer<Color> cons;
@@ -29,7 +29,7 @@ public class ColorPickDialog extends Dialog{
cons.accept(color);
hide();
}).size(44, 48).pad(0).padBottom(-5.1f).get();
button.setChecked(player.getColor().equals(color));
button.setChecked(players[0].getColor().equals(color));
button.getStyle().imageUpColor = color;
if(i%4 == 3){

View File

@@ -2,6 +2,7 @@ package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.graphics.Color;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers;
@@ -11,7 +12,7 @@ import io.anuke.ucore.util.Strings;
import java.io.IOException;
import static io.anuke.mindustry.Vars.player;
import static io.anuke.mindustry.Vars.players;
import static io.anuke.mindustry.Vars.ui;
public class HostDialog extends FloatingDialog{
@@ -20,13 +21,15 @@ public class HostDialog extends FloatingDialog{
public HostDialog(){
super("$text.hostserver");
Player player = players[0];
addCloseButton();
content().table(t -> {
t.add("$text.name").padRight(10);
t.addField(Settings.getString("name"), text -> {
if(text.isEmpty()) return;
Vars.player.name = text;
player.name = text;
Settings.put("name", text);
Settings.save();
ui.listfrag.rebuild();

View File

@@ -3,7 +3,9 @@ package io.anuke.mindustry.ui.dialogs;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Json;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.io.Platform;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.net.Host;
@@ -21,7 +23,7 @@ import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Log;
import io.anuke.ucore.util.Strings;
import static io.anuke.mindustry.Vars.player;
import static io.anuke.mindustry.Vars.players;
import static io.anuke.mindustry.Vars.ui;
public class JoinDialog extends FloatingDialog {
@@ -31,6 +33,7 @@ public class JoinDialog extends FloatingDialog {
Table local = new Table();
Table remote = new Table();
Table hosts = new Table();
Json json = new Json();
float w = 500;
public JoinDialog(){
@@ -187,6 +190,8 @@ public class JoinDialog extends FloatingDialog {
}
void setup(){
Player player = players[0];
hosts.clear();
hosts.add(remote).growX();
@@ -205,7 +210,7 @@ public class JoinDialog extends FloatingDialog {
t.add("$text.name").padRight(10);
t.addField(Settings.getString("name"), text -> {
if(text.isEmpty()) return;
Vars.player.name = text;
player.name = text;
Settings.put("name", text);
Settings.save();
}).grow().pad(8).get().setMaxLength(40);
@@ -304,39 +309,27 @@ public class JoinDialog extends FloatingDialog {
}
private void loadServers(){
String h = Settings.getString("servers");
String[] list = h.split("\\|\\|\\|");
for(String fname : list){
if(fname.isEmpty()) continue;
String[] split = fname.split(":");
String host = split[0];
int port = Strings.parseInt(split[1]);
if(port != Integer.MIN_VALUE) servers.add(new Server(host, port));
}
String h = Settings.getString("serverlist","{}");
servers = json.fromJson(Array.class, h);
}
private void saveServers(){
StringBuilder out = new StringBuilder();
for(Server server : servers){
out.append(server.ip);
out.append(":");
out.append(server.port);
out.append("|||");
}
Settings.putString("servers", out.toString());
Settings.putString("serverlist", json.toJson(servers));
Settings.save();
}
private class Server{
public String ip;
public int port;
public Host host;
public Table content;
static class Server{
String ip;
int port;
public Server(String ip, int port){
transient Host host;
transient Table content;
Server(String ip, int port){
this.ip = ip;
this.port = port;
}
Server(){}
}
}

View File

@@ -117,7 +117,6 @@ public class PausedDialog extends FloatingDialog{
if(control.getSaves().getCurrent() == null ||
!control.getSaves().getCurrent().isAutosave()){
state.set(State.menu);
control.tutorial().reset();
return;
}

View File

@@ -5,6 +5,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.ui.layout.Unit;
import static io.anuke.mindustry.Vars.state;
@@ -12,7 +13,7 @@ import static io.anuke.mindustry.Vars.state;
public class BackgroundFragment implements Fragment {
@Override
public void build() {
public void build(Group parent) {
Core.scene.table().addRect((a, b, w, h) -> {
Draw.color();

View File

@@ -9,6 +9,7 @@ import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.ui.layout.Table;
@@ -17,9 +18,9 @@ public class BlockConfigFragment implements Fragment {
private Tile configTile;
@Override
public void build() {
public void build(Group parent) {
table = new Table();
Core.scene.add(table);
parent.addChild(table);
}
public boolean isShown(){
@@ -41,7 +42,7 @@ public class BlockConfigFragment implements Fragment {
table.actions(Actions.scaleTo(0f, 1f), Actions.visible(true),
Actions.scaleTo(1f, 1f, 0.07f, Interpolation.pow3Out));
table.update(()->{
table.update(() -> {
table.setOrigin(Align.center);
Vector2 pos = Graphics.screen(tile.drawx(), tile.drawy());
table.setPosition(pos.x, pos.y, Align.center);

View File

@@ -7,6 +7,8 @@ import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.IntSet;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.input.InputHandler;
import io.anuke.mindustry.resource.Item;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.world.Tile;
@@ -16,6 +18,7 @@ import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.function.BooleanProvider;
import io.anuke.ucore.function.Callable;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.event.HandCursorListener;
import io.anuke.ucore.scene.event.Touchable;
@@ -29,12 +32,20 @@ import static io.anuke.mindustry.Vars.*;
public class BlockInventoryFragment implements Fragment {
private Table table;
private boolean shown;
private Tile tile;
private InputHandler input;
public BlockInventoryFragment(InputHandler input){
this.input = input;
}
@Override
public void build() {
public void build(Group parent) {
table = new Table();
table.setVisible(() -> !state.is(State.menu));
table.setVisible(() -> !state.is(State.menu) && shown);
parent.addChild(table);
}
public void showFor(Tile t){
@@ -44,18 +55,20 @@ public class BlockInventoryFragment implements Fragment {
}
public void hide(){
shown = false;
table.clear();
table.remove();
table.setTouchable(Touchable.disabled);
table.update(() -> {});
tile = null;
}
private void rebuild(){
Player player = input.player;
shown = true;
IntSet container = new IntSet();
table.clear();
if(table.getParent() == null) Core.scene.add(table);
table.background("clear");
table.setTouchable(Touchable.enabled);
table.update(() -> {
@@ -137,6 +150,8 @@ public class BlockInventoryFragment implements Fragment {
}
private void move(TextureRegion region, Vector2 v, Callable c, Color color){
Player player = input.player;
Vector2 tv = Graphics.screen(player.x + Angles.trnsx(player.rotation + 180f, 5f), player.y + Angles.trnsy(player.rotation + 180f, 5f));
float tx = tv.x, ty = tv.y;
float dur = 40f / 60f;

View File

@@ -19,6 +19,7 @@ import io.anuke.mindustry.world.BlockStats;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.graphics.Hue;
import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.event.ClickListener;
@@ -40,8 +41,8 @@ public class BlocksFragment implements Fragment{
private Recipe hoveredDescriptionRecipe;
private IntSet itemset = new IntSet();
public void build(){
InputHandler input = control.input();
public void build(Group parent){
InputHandler input = control.input(0);
new table(){{
abottom();
@@ -180,10 +181,9 @@ public class BlocksFragment implements Fragment{
table.add(image).size(size + 8);
image.update(() -> {
boolean canPlace = !control.tutorial().active() || control.tutorial().canPlace();
boolean has = (state.inventory.hasItems(r.requirements)) && canPlace;
boolean has = (state.inventory.hasItems(r.requirements));
image.setChecked(input.recipe == r);
image.setTouchable(canPlace ? Touchable.enabled : Touchable.disabled);
image.setTouchable(Touchable.enabled);
for(Element e : istack.getChildren()) e.setColor(has ? Color.WHITE : Hue.lightness(0.33f));
});

View File

@@ -14,6 +14,7 @@ import io.anuke.mindustry.net.NetEvents;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.ui.Label;
import io.anuke.ucore.scene.ui.Label.LabelStyle;
import io.anuke.ucore.scene.ui.TextField;
@@ -21,13 +22,13 @@ import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.players;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.ucore.core.Core.scene;
import static io.anuke.ucore.core.Core.skin;
public class ChatFragment extends Table implements Fragment{
private final static int messagesShown = 10;
private final static int maxLength = 150;
private Array<ChatMessage> messages = new Array<>();
private float fadetime;
private boolean chatOpen = false;
@@ -79,7 +80,7 @@ public class ChatFragment extends Table implements Fragment{
}
@Override
public void build() {
public void build(Group parent) {
scene.add(this);
}
@@ -95,12 +96,12 @@ public class ChatFragment extends Table implements Fragment{
fieldlabel.setStyle(fieldlabel.getStyle());
chatfield = new TextField("", new TextField.TextFieldStyle(skin.get(TextField.TextFieldStyle.class)));
chatfield.setTextFieldFilter((field, c) -> field.getText().length() < maxLength);
chatfield.setTextFieldFilter((field, c) -> field.getText().length() < Vars.maxTextLength);
chatfield.getStyle().background = null;
chatfield.getStyle().fontColor = Color.WHITE;
chatfield.getStyle().font = skin.getFont("default-font-chat");
chatfield.setStyle(chatfield.getStyle());
Platform.instance.addDialog(chatfield, maxLength);
Platform.instance.addDialog(chatfield, Vars.maxTextLength);
bottom().left().marginBottom(offsety).marginLeft(offsetx*2).add(fieldlabel).padBottom(4f);
@@ -167,7 +168,7 @@ public class ChatFragment extends Table implements Fragment{
if(message.replaceAll(" ", "").isEmpty()) return;
history.insert(1, message);
NetEvents.handleSendMessage(message);
NetEvents.handleSendMessage(players[0], message);
}
public void toggle(){

View File

@@ -9,9 +9,9 @@ import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.entities.units.BaseUnit;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.builders.button;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
@@ -41,7 +41,10 @@ public class DebugFragment implements Fragment {
}
@Override
public void build(){
public void build(Group parent){
Player player = players[0];
new table(){{
visible(() -> debug);

View File

@@ -1,5 +1,7 @@
package io.anuke.mindustry.ui.fragments;
import io.anuke.ucore.scene.Group;
public interface Fragment{
public void build();
public void build(Group parent);
}

View File

@@ -11,6 +11,7 @@ import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.builders.imagebutton;
import io.anuke.ucore.scene.builders.label;
@@ -36,7 +37,7 @@ public class HudFragment implements Fragment{
private float dsize = 58;
private float isize = 40;
public void build(){
public void build(Group parent){
//menu at top left
new table(){{
@@ -116,13 +117,6 @@ public class HudFragment implements Fragment{
}}.end();
//tutorial ui table
new table(){{
control.tutorial().buildUI(this);
visible(() -> control.tutorial().active());
}}.end();
new table(){{
visible(() -> !state.is(State.menu));
atop();
@@ -174,17 +168,6 @@ public class HudFragment implements Fragment{
});
}}.end();
//respawn table
new table(){{
new table("pane"){{
new label(()->"[orange]"+Bundles.get("text.respawn")+" " + (int)(control.getRespawnTime()/60)).scale(0.75f).pad(10);
visible(()->false);
}}.end();
}}.end();
new table(){{
abottom();
visible(() -> !state.is(State.menu) && control.getSaves().isSaving());
@@ -193,7 +176,7 @@ public class HudFragment implements Fragment{
}}.end();
blockfrag.build();
blockfrag.build(Core.scene.getRoot());
}
private void toggleMenus(){
@@ -236,7 +219,7 @@ public class HudFragment implements Fragment{
new label(()-> state.enemies > 0 ?
getEnemiesRemaining() :
(control.tutorial().active() || state.mode.disableWaveTimer) ? "$text.waiting"
(state.mode.disableWaveTimer) ? "$text.waiting"
: Bundles.format("text.wave.waiting", (int) (state.wavetime / 60f)))
.minWidth(126).padLeft(-6).left();

View File

@@ -1,6 +1,7 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.graphics.Colors;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.event.Touchable;
@@ -11,7 +12,7 @@ public class LoadingFragment implements Fragment {
private Table table;
@Override
public void build() {
public void build(Group parent) {
table = new table("loadDim"){{
touchable(Touchable.enabled);

View File

@@ -6,6 +6,7 @@ import io.anuke.mindustry.io.Platform;
import io.anuke.mindustry.io.Version;
import io.anuke.mindustry.ui.MenuButton;
import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.builders.imagebutton;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
@@ -14,7 +15,7 @@ import static io.anuke.mindustry.Vars.*;
public class MenuFragment implements Fragment{
public void build(){
public void build(Group parent){
new table(){{
visible(() -> state.is(State.menu));

View File

@@ -0,0 +1,32 @@
package io.anuke.mindustry.ui.fragments;
import io.anuke.mindustry.input.InputHandler;
import io.anuke.ucore.scene.Group;
public class OverlayFragment implements Fragment{
public final BlockInventoryFragment inv;
public final ToolFragment tool;
public final BlockConfigFragment config;
private Group group = new Group();
public OverlayFragment(InputHandler input){
tool = new ToolFragment(input);
inv = new BlockInventoryFragment(input);
config = new BlockConfigFragment();
}
@Override
public void build(Group parent){
group.setFillParent(true);
parent.addChild(group);
inv.build(group);
tool.build(group);
config.build(group);
}
public void remove(){
group.remove();
}
}

View File

@@ -8,6 +8,7 @@ import io.anuke.mindustry.input.AndroidInput;
import io.anuke.mindustry.input.InputHandler;
import io.anuke.mindustry.input.PlaceMode;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.builders.imagebutton;
import io.anuke.ucore.scene.builders.label;
@@ -28,10 +29,10 @@ public class PlacementFragment implements Fragment{
Table breaktable, next, container;
Label modelabel;
public void build(){
public void build(Group parent){
if(!mobile) return;
InputHandler input = control.input();
InputHandler input = control.input(0);
float s = 50f;
float translation = Unit.dp.scl(58f);
@@ -130,7 +131,7 @@ public class PlacementFragment implements Fragment{
defaults().padBottom(-5.5f);
ImageButton button = new imagebutton("icon-" + mode.name(), "toggle", 10 * 3, () -> {
control.input().resetCursor();
input.resetCursor();
input.breakMode = mode;
input.lastBreakMode = mode;
if (!mode.both){
@@ -183,7 +184,7 @@ public class PlacementFragment implements Fragment{
if (!mode.shown || mode.delete) continue;
new imagebutton("icon-" + mode.name(), "toggle", 10 * 3, () -> {
control.input().resetCursor();
input.resetCursor();
input.placeMode = mode;
input.lastPlaceMode = mode;
modeText(Bundles.format("text.mode.place", mode.toString()));
@@ -215,6 +216,8 @@ public class PlacementFragment implements Fragment{
}
private void toggle(boolean show){
InputHandler input = control.input(0);
float dur = 0.3f;
Interpolation in = Interpolation.pow3Out;
@@ -223,8 +226,8 @@ public class PlacementFragment implements Fragment{
breaktable.getParent().swapActor(breaktable, next);
if(!show){
control.input().breakMode = PlaceMode.none;
if(control.input().placeMode.delete) control.input().placeMode = PlaceMode.none;
input.breakMode = PlaceMode.none;
if(input.placeMode.delete) input.placeMode = PlaceMode.none;
breaktable.actions(Actions.translateBy(-breaktable.getWidth() - 5, 0, dur, in), Actions.call(() -> shown = false));
}else{
shown = true;

View File

@@ -14,6 +14,7 @@ import io.anuke.mindustry.ui.BorderImage;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.builders.button;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
@@ -32,7 +33,7 @@ public class PlayerListFragment implements Fragment{
ObjectMap<Player, Boolean> checkmap = new ObjectMap<>();
@Override
public void build(){
public void build(Group parent){
new table(){{
new table("pane"){{
margin(14f);
@@ -124,7 +125,7 @@ public class PlayerListFragment implements Fragment{
button.addImage("icon-admin").size(14*2).visible(() -> player.isAdmin && !(!player.isLocal && Net.server())).padRight(5);
if((Net.server() || Vars.player.isAdmin) && !player.isLocal && (!player.isAdmin || Net.server())){
if((Net.server() || players[0].isAdmin) && !player.isLocal && (!player.isAdmin || Net.server())){
button.add().growY();
float bs = (h + 14)/2f;

View File

@@ -1,11 +1,12 @@
package io.anuke.mindustry.ui.fragments;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.util.Strings;
public class PlayerMenuFragment implements Fragment {
@Override
public void build() {
public void build(Group parent) {
/*
new table(){{
new table("clear"){{

View File

@@ -9,16 +9,22 @@ import io.anuke.mindustry.input.InputHandler;
import io.anuke.mindustry.input.PlaceMode;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.ui.layout.Table;
public class ToolFragment implements Fragment{
private Table tools;
private InputHandler input;
public int px, py, px2, py2;
public boolean confirming;
public void build(){
InputHandler input = control.input();
public ToolFragment(InputHandler input){
this.input = input;
}
@Override
public void build(Group parent){
float isize = 14*3;
tools = new Table();
@@ -38,15 +44,13 @@ public class ToolFragment implements Fragment{
tools.addImageButton("icon-check", isize, () -> {
if(input.placeMode == PlaceMode.areaDelete && confirming){
input.placeMode.released(px, py, px2, py2);
input.placeMode.released(input, px, py, px2, py2);
confirming = false;
}else{
input.placeMode.tapped(control.input().getBlockX(), control.input().getBlockY());
input.placeMode.tapped(input, input.getBlockX(), input.getBlockY());
}
});
Core.scene.add(tools);
tools.setVisible(() ->
!state.is(State.menu) && mobile && ((input.recipe != null && state.inventory.hasItems(input.recipe.requirements) &&
input.placeMode == PlaceMode.cursor) || confirming)
@@ -58,13 +62,16 @@ public class ToolFragment implements Fragment{
tools.setPosition(v.x, v.y, Align.top);
}else{
tools.setPosition(control.input().getCursorX(),
Gdx.graphics.getHeight() - control.input().getCursorY() - 15*Core.cameraScale, Align.top);
tools.setPosition(input.getCursorX(),
Gdx.graphics.getHeight() - input.getCursorY() - 15*Core.cameraScale, Align.top);
}
if(input.placeMode != PlaceMode.areaDelete){
confirming = false;
}
});
parent.addChild(tools);
}
}