Massive amount of refactoring for local multiplayer, annotations
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@@ -87,6 +87,8 @@ public class Vars{
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//whether to show block debug
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public static boolean showBlockDebug = false;
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public static final int maxTextLength = 150;
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public static boolean headless = false;
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public static float controllerMin = 0.25f;
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@@ -143,7 +145,7 @@ public class Vars{
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public static NetServer netServer;
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public static NetClient netClient;
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public static Player[] players;
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public static Player[] players = {};
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public static final EntityGroup<Player> playerGroup = Entities.addGroup(Player.class).enableMapping();
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public static final EntityGroup<TileEntity> tileGroup = Entities.addGroup(TileEntity.class, false);
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