Name fixes
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@@ -131,8 +131,8 @@ public class Blocks implements ContentList{
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//Registers build blocks
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//no reference is needed here since they can be looked up by name later
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for(int i = 1; i <= BuildBlock.maxSize; i++){
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new BuildBlock(i);
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for(int i = 1; i <= ConstructBlock.maxSize; i++){
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new ConstructBlock(i);
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}
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deepwater = new Floor("deepwater"){{
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@@ -1513,7 +1513,7 @@ public class Blocks implements ContentList{
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rotateSpeed = 10;
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range = 85f;
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consumes.powerCond(3f, (TractorBeamEntity e) -> e.target != null);
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consumes.powerCond(3f, (TractorBeamBuild e) -> e.target != null);
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}};
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swarmer = new ItemTurret("swarmer"){{
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