Fixed crash caused by invalid NinePatch sprites
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@@ -659,12 +659,12 @@ public class Blocks implements ContentList{
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}};
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disassembler = new Separator("disassembler"){{
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requirements(Category.crafting, with(Items.graphite, 140, Items.titanium, 100, Items.silicon, 150, Items.surgeAlloy, 70));
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requirements(Category.crafting, with(Items.plastanium, 40, Items.titanium, 100, Items.silicon, 150, Items.thorium, 80));
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results = with(
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Items.sand, 4,
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Items.graphite, 2,
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Items.titanium, 2,
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Items.thorium, 1
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Items.thorium, 2
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);
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hasPower = true;
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craftTime = 15f;
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@@ -39,6 +39,8 @@ public class Styles{
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public static TreeStyle defaultTree;
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public static void load(){
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var whiteui = (TextureRegionDrawable)Tex.whiteui;
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black = whiteui.tint(0f, 0f, 0f, 1f);
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black9 = whiteui.tint(0f, 0f, 0f, 0.9f);
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black8 = whiteui.tint(0f, 0f, 0f, 0.8f);
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@@ -423,7 +423,7 @@ public class ModsDialog extends BaseDialog{
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//textures are only requested when the rendering happens; this assists with culling
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if(!textureCache.containsKey(repo)){
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textureCache.put(repo, last = Tex.nomap.getRegion());
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textureCache.put(repo, last = Core.atlas.find("nomap"));
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Core.net.httpGet("https://raw.githubusercontent.com/Anuken/MindustryMods/master/icons/" + repo.replace("/", "_"), res -> {
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if(res.getStatus() == HttpStatus.OK){
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Pixmap pix = new Pixmap(res.getResult());
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