Turrets should consume 1 ammo/shot by default
This commit is contained in:
@@ -42,7 +42,7 @@ public class Turret extends ReloadTurret{
|
||||
/** Ammo units used per shot. */
|
||||
public int ammoPerShot = 1;
|
||||
/** If true, ammo is only consumed once per shot regardless of bullet count. */
|
||||
public boolean consumeAmmoOnce = false;
|
||||
public boolean consumeAmmoOnce = true;
|
||||
/** Minimum input heat required to fire. */
|
||||
public float heatRequirement = -1f;
|
||||
/** Maximum efficiency possible, if this turret uses heat. */
|
||||
|
||||
Reference in New Issue
Block a user