Added lights for laser turret projectiles
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@@ -38,6 +38,12 @@ public class ImpactReactor extends PowerGenerator{
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outputsPower = consumesPower = true;
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bottomRegion = reg("-bottom");
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plasmaRegions = new int[plasmas];
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}
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@Override
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public void load(){
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super.load();
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for(int i = 0; i < plasmas; i++){
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plasmaRegions[i] = reg("-plasma-" + i);
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}
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@@ -1,9 +1,11 @@
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package mindustry.world.blocks.production;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.util.ArcAnnotate.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.world.*;
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import mindustry.world.blocks.payloads.*;
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@@ -46,6 +48,7 @@ public class PayloadAcceptor extends Block{
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public void drawPayload(){
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if(payload != null){
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Draw.z(Layer.blockOver);
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payload.draw(x + inputVector.x, y + inputVector.y, inputRotation);
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}
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}
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