Sync unit velocity / Sync separator seed / 127.x Compat break
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@@ -16,8 +16,8 @@ abstract class ShieldComp implements Healthc, Posc{
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/** Absorbs health damage. */
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float shield;
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/** Subtracts an amount from damage. */
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float armor;
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/** Subtracts an amount from damage. No need to save. */
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transient float armor;
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/** Shield opacity. */
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transient float shieldAlpha = 0f;
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