diff --git a/core/assets/version.properties b/core/assets/version.properties index b817bacf7c..45edfc36c1 100644 --- a/core/assets/version.properties +++ b/core/assets/version.properties @@ -1,7 +1,7 @@ #Autogenerated file. Do not modify. -#Wed Mar 14 17:58:02 EDT 2018 +#Wed Mar 14 20:14:54 EDT 2018 version=release -androidBuildCode=499 +androidBuildCode=500 name=Mindustry code=3.4 build=custom build diff --git a/core/src/Mindustry.gwt.xml b/core/src/Mindustry.gwt.xml index b99a471915..11108dfe0c 100644 --- a/core/src/Mindustry.gwt.xml +++ b/core/src/Mindustry.gwt.xml @@ -4,7 +4,7 @@ - + diff --git a/core/src/io/anuke/mindustry/Vars.java b/core/src/io/anuke/mindustry/Vars.java index 855e4fce3c..d67cdff897 100644 --- a/core/src/io/anuke/mindustry/Vars.java +++ b/core/src/io/anuke/mindustry/Vars.java @@ -9,7 +9,7 @@ import io.anuke.mindustry.entities.Bullet; import io.anuke.mindustry.entities.Player; import io.anuke.mindustry.entities.TileEntity; import io.anuke.mindustry.entities.effect.Shield; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.io.Platform; import io.anuke.mindustry.net.ClientDebug; import io.anuke.mindustry.net.ServerDebug; diff --git a/core/src/io/anuke/mindustry/ai/Pathfind.java b/core/src/io/anuke/mindustry/ai/Pathfind.java index c2e48d6e03..5df4030167 100644 --- a/core/src/io/anuke/mindustry/ai/Pathfind.java +++ b/core/src/io/anuke/mindustry/ai/Pathfind.java @@ -4,7 +4,7 @@ import com.badlogic.gdx.ai.pfa.PathFinderRequest; import com.badlogic.gdx.ai.pfa.PathSmoother; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.game.SpawnPoint; import io.anuke.mindustry.world.Tile; import io.anuke.ucore.core.Timers; diff --git a/core/src/io/anuke/mindustry/core/NetClient.java b/core/src/io/anuke/mindustry/core/NetClient.java index a12c3fc52b..83cf551b21 100644 --- a/core/src/io/anuke/mindustry/core/NetClient.java +++ b/core/src/io/anuke/mindustry/core/NetClient.java @@ -3,13 +3,12 @@ package io.anuke.mindustry.core; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.utils.IntMap; import com.badlogic.gdx.utils.IntSet; -import com.badlogic.gdx.utils.TimeUtils; import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.entities.Bullet; import io.anuke.mindustry.entities.BulletType; import io.anuke.mindustry.entities.Player; import io.anuke.mindustry.entities.SyncEntity; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.io.Platform; import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net.SendMode; @@ -130,6 +129,7 @@ public class NetClient extends Module { long time = data.getLong(); byte groupid = data.get(); + byte writesize = data.get(); EntityGroup group = Entities.getGroup(groupid); @@ -148,7 +148,7 @@ public class NetClient extends Module { req.group = groupid; Net.send(req, SendMode.udp); } - data.position(data.position() + SyncEntity.getWriteSize((Class) group.getType())); + data.position(data.position() + writesize); } else { entity.read(data, time); } @@ -322,14 +322,8 @@ public class NetClient extends Module { void sync(){ if(timer.get(0, playerSyncTime)){ - - byte[] bytes = new byte[player.getWriteSize() + 8]; - ByteBuffer buffer = ByteBuffer.wrap(bytes); - buffer.putLong(TimeUtils.millis()); - player.write(buffer); - PositionPacket packet = new PositionPacket(); - packet.data = bytes; + packet.player = player; Net.send(packet, SendMode.udp); } diff --git a/core/src/io/anuke/mindustry/core/NetServer.java b/core/src/io/anuke/mindustry/core/NetServer.java index a04470aede..3d9678243c 100644 --- a/core/src/io/anuke/mindustry/core/NetServer.java +++ b/core/src/io/anuke/mindustry/core/NetServer.java @@ -42,6 +42,7 @@ public class NetServer extends Module{ private ObjectMap weapons = new ObjectMap<>(); private boolean closing = false; private Timer timer = new Timer(5); + private ByteBuffer writeBuffer = ByteBuffer.allocate(32); public NetServer(){ @@ -153,11 +154,7 @@ public class NetServer extends Module{ }); Net.handleServer(PositionPacket.class, (id, packet) -> { - ByteBuffer buffer = ByteBuffer.wrap(packet.data); - long time = buffer.getLong(); - - Player player = connections.get(id); - player.read(buffer, time); + //...don't do anything here as it's already handled by the packet itself }); Net.handleServer(ShootPacket.class, (id, packet) -> { @@ -320,8 +317,12 @@ public class NetServer extends Module{ for(EntityGroup group : Entities.getAllGroups()) { if(group.size() == 0 || !(group.all().iterator().next() instanceof SyncEntity)) continue; + ((SyncEntity)group.all().get(0)).write(writeBuffer); + //get write size for one entity (adding 4, as you need to write the ID as well) - int writesize = SyncEntity.getWriteSize((Class)group.getType()) + 4; + int writesize = writeBuffer.position() + 4; + + writeBuffer.position(0); //amount of entities int amount = group.size(); //maximum amount of entities per packet @@ -339,12 +340,14 @@ public class NetServer extends Module{ //calculate amount of entities to go into this packet int csize = Math.min(amount-i, maxsize); //create a byte array to write to - byte[] bytes = new byte[csize*writesize + 1 + 8]; + byte[] bytes = new byte[csize*writesize + 1 + 1 + 8]; //wrap it for easy writing current = ByteBuffer.wrap(bytes); current.putLong(TimeUtils.millis()); //write the group ID so the client knows which group this is current.put((byte)group.getID()); + //write size of each entity write here + current.put((byte)writesize); } SyncEntity entity = (SyncEntity) group.all().get(i); diff --git a/core/src/io/anuke/mindustry/core/Renderer.java b/core/src/io/anuke/mindustry/core/Renderer.java index 0667505660..8a90ebf503 100644 --- a/core/src/io/anuke/mindustry/core/Renderer.java +++ b/core/src/io/anuke/mindustry/core/Renderer.java @@ -15,7 +15,7 @@ import com.badlogic.gdx.utils.Pools; import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.entities.Player; import io.anuke.mindustry.entities.SyncEntity; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.game.SpawnPoint; import io.anuke.mindustry.graphics.BlockRenderer; import io.anuke.mindustry.graphics.Shaders; @@ -184,7 +184,7 @@ public class Renderer extends RendererModule{ Graphics.shader(Shaders.outline, false); Entities.draw(enemyGroup); - Entities.draw(playerGroup, p -> !p.isAndroid); + Entities.draw(playerGroup, p -> !p.mech.flying); Graphics.shader(); Entities.draw(Entities.defaultGroup()); @@ -192,7 +192,7 @@ public class Renderer extends RendererModule{ blocks.drawBlocks(true); Graphics.shader(Shaders.outline, false); - Entities.draw(playerGroup, p -> p.isAndroid); + Entities.draw(playerGroup, p -> p.mech.flying); Graphics.shader(); Entities.draw(bulletGroup); @@ -508,7 +508,7 @@ public class Renderer extends RendererModule{ } for(Player player : playerGroup.all()){ - if(!player.isDead() && !player.isAndroid) drawHealth(player); + if(!player.isDead()) drawHealth(player); } } } diff --git a/core/src/io/anuke/mindustry/entities/Bullet.java b/core/src/io/anuke/mindustry/entities/Bullet.java index 60e43ddd4f..cfc1b38664 100644 --- a/core/src/io/anuke/mindustry/entities/Bullet.java +++ b/core/src/io/anuke/mindustry/entities/Bullet.java @@ -1,6 +1,6 @@ package io.anuke.mindustry.entities; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.world.Tile; import io.anuke.ucore.entities.BulletEntity; import io.anuke.ucore.entities.Entity; diff --git a/core/src/io/anuke/mindustry/entities/BulletType.java b/core/src/io/anuke/mindustry/entities/BulletType.java index 386b86c745..9048de86e5 100644 --- a/core/src/io/anuke/mindustry/entities/BulletType.java +++ b/core/src/io/anuke/mindustry/entities/BulletType.java @@ -3,7 +3,7 @@ package io.anuke.mindustry.entities; import com.badlogic.gdx.graphics.Color; import io.anuke.mindustry.entities.effect.DamageArea; import io.anuke.mindustry.entities.effect.EMP; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.graphics.Fx; import io.anuke.ucore.graphics.Draw; import io.anuke.ucore.core.Effects; diff --git a/core/src/io/anuke/mindustry/entities/SyncEntity.java b/core/src/io/anuke/mindustry/entities/SyncEntity.java index 1e34c724e8..17b51a8fee 100644 --- a/core/src/io/anuke/mindustry/entities/SyncEntity.java +++ b/core/src/io/anuke/mindustry/entities/SyncEntity.java @@ -76,7 +76,7 @@ public abstract class SyncEntity extends DestructibleEntity{ return (T)this; } - private static boolean isSmoothing(){ + public static boolean isSmoothing(){ return threads.isEnabled() && threads.getFPS() <= Gdx.graphics.getFramesPerSecond() / 2f; } diff --git a/core/src/io/anuke/mindustry/entities/effect/Shield.java b/core/src/io/anuke/mindustry/entities/effect/Shield.java index e829f6c30a..fd34aefc64 100644 --- a/core/src/io/anuke/mindustry/entities/effect/Shield.java +++ b/core/src/io/anuke/mindustry/entities/effect/Shield.java @@ -1,7 +1,7 @@ package io.anuke.mindustry.entities.effect; import com.badlogic.gdx.math.Interpolation; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.blocks.types.defense.ShieldBlock; import io.anuke.ucore.core.Timers; diff --git a/core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java b/core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java index 89b84e40e5..0178342027 100644 --- a/core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java +++ b/core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java @@ -4,7 +4,7 @@ import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.ObjectSet; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.graphics.Fx; import io.anuke.ucore.core.Effects; import io.anuke.ucore.core.Timers; diff --git a/core/src/io/anuke/mindustry/entities/enemies/BaseUnit.java b/core/src/io/anuke/mindustry/entities/units/BaseUnit.java similarity index 97% rename from core/src/io/anuke/mindustry/entities/enemies/BaseUnit.java rename to core/src/io/anuke/mindustry/entities/units/BaseUnit.java index 19c2c11c26..20fcb0fb94 100644 --- a/core/src/io/anuke/mindustry/entities/enemies/BaseUnit.java +++ b/core/src/io/anuke/mindustry/entities/units/BaseUnit.java @@ -1,4 +1,4 @@ -package io.anuke.mindustry.entities.enemies; +package io.anuke.mindustry.entities.units; import io.anuke.mindustry.entities.Bullet; import io.anuke.mindustry.entities.Unit; diff --git a/core/src/io/anuke/mindustry/entities/enemies/UnitType.java b/core/src/io/anuke/mindustry/entities/units/UnitType.java similarity index 97% rename from core/src/io/anuke/mindustry/entities/enemies/UnitType.java rename to core/src/io/anuke/mindustry/entities/units/UnitType.java index c465d68e24..28f4c8b95d 100644 --- a/core/src/io/anuke/mindustry/entities/enemies/UnitType.java +++ b/core/src/io/anuke/mindustry/entities/units/UnitType.java @@ -1,4 +1,4 @@ -package io.anuke.mindustry.entities.enemies; +package io.anuke.mindustry.entities.units; import com.badlogic.gdx.utils.Array; import io.anuke.mindustry.entities.BulletType; diff --git a/core/src/io/anuke/mindustry/entities/enemies/UnitTypes.java b/core/src/io/anuke/mindustry/entities/units/UnitTypes.java similarity index 55% rename from core/src/io/anuke/mindustry/entities/enemies/UnitTypes.java rename to core/src/io/anuke/mindustry/entities/units/UnitTypes.java index 249f9e92fb..f181f401b4 100644 --- a/core/src/io/anuke/mindustry/entities/enemies/UnitTypes.java +++ b/core/src/io/anuke/mindustry/entities/units/UnitTypes.java @@ -1,4 +1,4 @@ -package io.anuke.mindustry.entities.enemies; +package io.anuke.mindustry.entities.units; public class UnitTypes { //TODO list types here. diff --git a/core/src/io/anuke/mindustry/game/EnemySpawn.java b/core/src/io/anuke/mindustry/game/EnemySpawn.java index 358112fe18..1339b93fa0 100644 --- a/core/src/io/anuke/mindustry/game/EnemySpawn.java +++ b/core/src/io/anuke/mindustry/game/EnemySpawn.java @@ -1,6 +1,6 @@ package io.anuke.mindustry.game; -import io.anuke.mindustry.entities.enemies.UnitType; +import io.anuke.mindustry.entities.units.UnitType; import io.anuke.ucore.util.Mathf; import static io.anuke.mindustry.Vars.state; @@ -30,7 +30,8 @@ public class EnemySpawn{ public EnemySpawn(UnitType type){ this.type = type; } - + + //TODO public int evaluate(int wave, int lane){ if(wave < after || wave > before || (wave - after) % spacing != 0){ return 0; @@ -41,6 +42,6 @@ public class EnemySpawn{ } public int tier(int wave, int lane){ - return Mathf.clamp(tier + (wave-after)/tierscale, 1, UnitType.maxtier); + return Mathf.clamp(tier + (wave-after)/tierscale, 1, 5); } } diff --git a/core/src/io/anuke/mindustry/game/EventType.java b/core/src/io/anuke/mindustry/game/EventType.java index beb0e5456d..7ae7b972d4 100644 --- a/core/src/io/anuke/mindustry/game/EventType.java +++ b/core/src/io/anuke/mindustry/game/EventType.java @@ -3,7 +3,7 @@ package io.anuke.mindustry.game; import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.entities.BulletType; import io.anuke.mindustry.entities.TileEntity; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.resource.Weapon; import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Tile; diff --git a/core/src/io/anuke/mindustry/io/versions/Save16.java b/core/src/io/anuke/mindustry/io/versions/Save16.java index d84bba7608..f163b8c581 100644 --- a/core/src/io/anuke/mindustry/io/versions/Save16.java +++ b/core/src/io/anuke/mindustry/io/versions/Save16.java @@ -1,10 +1,9 @@ package io.anuke.mindustry.io.versions; -import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.IntMap; import com.badlogic.gdx.utils.TimeUtils; -import io.anuke.mindustry.entities.enemies.BaseUnit; -import io.anuke.mindustry.entities.enemies.UnitType; +import io.anuke.mindustry.entities.units.BaseUnit; +import io.anuke.mindustry.entities.units.UnitType; import io.anuke.mindustry.game.Difficulty; import io.anuke.mindustry.game.GameMode; import io.anuke.mindustry.io.SaveFileVersion; @@ -120,25 +119,18 @@ public class Save16 extends SaveFileVersion { int enemies = stream.readInt(); - Array enemiesToUpdate = new Array<>(); - for(int i = 0; i < enemies; i ++){ byte type = stream.readByte(); - int lane = stream.readByte(); float x = stream.readFloat(); float y = stream.readFloat(); - byte tier = stream.readByte(); int health = stream.readShort(); try{ BaseUnit enemy = new BaseUnit(UnitType.getByID(type)); - enemy.lane = lane; enemy.health = health; enemy.x = x; enemy.y = y; - enemy.tier = tier; enemy.add(enemyGroup); - enemiesToUpdate.add(enemy); }catch (Exception e){ throw new RuntimeException(e); } @@ -158,10 +150,6 @@ public class Save16 extends SaveFileVersion { world.loadMap(world.maps().getMap(mapid), seed); if(!headless) renderer.clearTiles(); - for(BaseUnit enemy : enemiesToUpdate){ - enemy.node = -2; - } - int rocks = stream.readInt(); for(int x = 0; x < world.width(); x ++){ @@ -285,10 +273,8 @@ public class Save16 extends SaveFileVersion { for(int i = 0; i < enemies.size(); i ++){ BaseUnit enemy = enemies.get(i); stream.writeByte(enemy.type.id); //type - stream.writeByte(enemy.lane); //lane stream.writeFloat(enemy.x); //x stream.writeFloat(enemy.y); //y - stream.writeByte(enemy.tier); //tier stream.writeShort(enemy.health); //health } diff --git a/core/src/io/anuke/mindustry/net/NetEvents.java b/core/src/io/anuke/mindustry/net/NetEvents.java index d618aa9d0b..f3cf3b2204 100644 --- a/core/src/io/anuke/mindustry/net/NetEvents.java +++ b/core/src/io/anuke/mindustry/net/NetEvents.java @@ -4,7 +4,7 @@ import io.anuke.mindustry.Vars; import io.anuke.mindustry.entities.BulletType; import io.anuke.mindustry.entities.Player; import io.anuke.mindustry.entities.TileEntity; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.net.Net.SendMode; import io.anuke.mindustry.net.Packets.*; import io.anuke.mindustry.resource.Weapon; diff --git a/core/src/io/anuke/mindustry/net/Packets.java b/core/src/io/anuke/mindustry/net/Packets.java index 4a7e209312..69919ebee2 100644 --- a/core/src/io/anuke/mindustry/net/Packets.java +++ b/core/src/io/anuke/mindustry/net/Packets.java @@ -1,8 +1,10 @@ package io.anuke.mindustry.net; import com.badlogic.gdx.utils.Base64Coder; +import com.badlogic.gdx.utils.TimeUtils; import com.badlogic.gdx.utils.reflect.ClassReflection; import com.badlogic.gdx.utils.reflect.ReflectionException; +import io.anuke.mindustry.Vars; import io.anuke.mindustry.entities.Player; import io.anuke.mindustry.entities.SyncEntity; import io.anuke.mindustry.io.Version; @@ -141,17 +143,21 @@ public class Packets { } public static class PositionPacket implements Packet{ - public byte[] data; + public Player player; @Override public void write(ByteBuffer buffer) { - buffer.put(data); + buffer.putInt(player.id); + buffer.putLong(TimeUtils.millis()); + player.write(buffer); } @Override public void read(ByteBuffer buffer) { - data = new byte[SyncEntity.getWriteSize(Player.class) + 8]; - buffer.get(data); + int id = buffer.getInt(); + long time = buffer.getLong(); + player = Vars.playerGroup.getByID(id); + player.read(buffer, time); } } diff --git a/core/src/io/anuke/mindustry/ui/fragments/DebugFragment.java b/core/src/io/anuke/mindustry/ui/fragments/DebugFragment.java index e8c9c49048..9d89dd2430 100644 --- a/core/src/io/anuke/mindustry/ui/fragments/DebugFragment.java +++ b/core/src/io/anuke/mindustry/ui/fragments/DebugFragment.java @@ -3,8 +3,6 @@ package io.anuke.mindustry.ui.fragments; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.files.FileHandle; import io.anuke.mindustry.entities.Player; -import io.anuke.mindustry.entities.enemies.BaseUnit; -import io.anuke.mindustry.entities.enemies.UnitTypes; import io.anuke.mindustry.net.Net; import io.anuke.ucore.core.Timers; import io.anuke.ucore.scene.builders.button; @@ -66,10 +64,6 @@ public class DebugFragment implements Fragment { netClient.clearRecieved(); }); row(); - new button("spawn", () -> { - new BaseUnit(UnitTypes.healer).set(player.x, player.y).add(); - }); - row(); }}.end(); row(); diff --git a/core/src/io/anuke/mindustry/ui/fragments/PlayerListFragment.java b/core/src/io/anuke/mindustry/ui/fragments/PlayerListFragment.java index 91959c591d..5023ecc2a3 100644 --- a/core/src/io/anuke/mindustry/ui/fragments/PlayerListFragment.java +++ b/core/src/io/anuke/mindustry/ui/fragments/PlayerListFragment.java @@ -96,22 +96,21 @@ public class PlayerListFragment implements Fragment{ button.margin(5).marginBottom(10); Stack stack = new Stack(); - BorderImage image = new BorderImage(Draw.region(player.isAndroid ? "ship-standard" : "mech-standard-icon"), 3f); + BorderImage image = new BorderImage(Draw.region("mech-" + player.mech.name), 3f); stack.add(image); - if(!player.isAndroid) { - stack.add(new Element(){ - public void draw(){ - float s = getWidth() / 12f; - for(int i : Mathf.signs){ - Draw.rect((i < 0 ? player.weaponLeft.name : player.weaponRight.name) - + "-equip", x + s * 6 + i * 3*s, y + s*6 + 2*s, -8*s*i, 8*s); - } + stack.add(new Element(){ + public void draw(){ + float s = getWidth() / 12f; + for(int i : Mathf.signs){ + Draw.rect((i < 0 ? player.weaponLeft.name : player.weaponRight.name) + + "-equip", x + s * 6 + i * 3*s, y + s*6 + 2*s, -8*s*i, 8*s); } - }); - } + } + }); + button.add(stack).size(h); button.labelWrap("[#" + player.getColor().toString().toUpperCase() + "]" + player.name).width(170f).pad(10); button.add().grow(); diff --git a/core/src/io/anuke/mindustry/world/Placement.java b/core/src/io/anuke/mindustry/world/Placement.java index 17961930d4..7bc7563190 100644 --- a/core/src/io/anuke/mindustry/world/Placement.java +++ b/core/src/io/anuke/mindustry/world/Placement.java @@ -119,7 +119,7 @@ public class Placement { if(type.solid || type.solidifes) { for (Player player : playerGroup.all()) { - if (!player.isAndroid && rect.overlaps(player.hitbox.getRect(player.x, player.y))) { + if (!player.mech.flying && rect.overlaps(player.hitbox.getRect(player.x, player.y))) { return false; } } diff --git a/core/src/io/anuke/mindustry/world/WorldGenerator.java b/core/src/io/anuke/mindustry/world/WorldGenerator.java index d46fd62c0f..4f24ceec10 100644 --- a/core/src/io/anuke/mindustry/world/WorldGenerator.java +++ b/core/src/io/anuke/mindustry/world/WorldGenerator.java @@ -4,9 +4,6 @@ import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.ObjectMap; -import io.anuke.mindustry.Vars; -import io.anuke.mindustry.entities.enemies.BaseUnit; -import io.anuke.mindustry.entities.enemies.UnitTypes; import io.anuke.mindustry.game.SpawnPoint; import io.anuke.mindustry.world.ColorMapper.BlockPair; import io.anuke.mindustry.world.blocks.Blocks; @@ -15,7 +12,6 @@ import io.anuke.ucore.graphics.Hue; import io.anuke.ucore.noise.Noise; import io.anuke.ucore.util.Mathf; -import static io.anuke.mindustry.Vars.tilesize; import static io.anuke.mindustry.Vars.world; public class WorldGenerator { @@ -77,7 +73,8 @@ public class WorldGenerator { } if(color == Hue.rgb(Color.PURPLE)){ - if(!Vars.android) new BaseUnit(UnitTypes.target).set(x * tilesize, y * tilesize).add(); + //TODO place unit here + //if(!Vars.android) new BaseUnit(UnitTypes.target).set(x * tilesize, y * tilesize).add(); floor = Blocks.stone; } diff --git a/core/src/io/anuke/mindustry/world/blocks/types/defense/LaserTurret.java b/core/src/io/anuke/mindustry/world/blocks/types/defense/LaserTurret.java index 96aaabffd6..7ee8461210 100644 --- a/core/src/io/anuke/mindustry/world/blocks/types/defense/LaserTurret.java +++ b/core/src/io/anuke/mindustry/world/blocks/types/defense/LaserTurret.java @@ -3,7 +3,7 @@ package io.anuke.mindustry.world.blocks.types.defense; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.math.MathUtils; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.graphics.Fx; import io.anuke.mindustry.world.Layer; import io.anuke.mindustry.world.Tile; diff --git a/core/src/io/anuke/mindustry/world/blocks/types/defense/Turret.java b/core/src/io/anuke/mindustry/world/blocks/types/defense/Turret.java index a92073eda8..e76394f48f 100644 --- a/core/src/io/anuke/mindustry/world/blocks/types/defense/Turret.java +++ b/core/src/io/anuke/mindustry/world/blocks/types/defense/Turret.java @@ -4,7 +4,7 @@ import com.badlogic.gdx.graphics.Color; import io.anuke.mindustry.entities.Bullet; import io.anuke.mindustry.entities.BulletType; import io.anuke.mindustry.entities.TileEntity; -import io.anuke.mindustry.entities.enemies.BaseUnit; +import io.anuke.mindustry.entities.units.BaseUnit; import io.anuke.mindustry.graphics.Fx; import io.anuke.mindustry.resource.Item; import io.anuke.mindustry.world.*;