Tile field encapsulation
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@@ -89,7 +89,7 @@ public class Pathfinder{
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}
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private boolean passable(Tile tile, Team team){
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return (tile.block() == Blocks.air && !tile.floor().isLiquid && tile.cliffs == 0 && !tile.floor().solid && !(tile.floor().isLiquid && (tile.floor().damageTaken > 0 || tile.floor().drownTime > 0)))
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return (tile.block() == Blocks.air && !tile.floor().isLiquid && !tile.hasCliffs() && !tile.floor().solid && !(tile.floor().isLiquid && (tile.floor().damageTaken > 0 || tile.floor().drownTime > 0)))
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|| (tile.breakable() && (tile.getTeam() != team)) || !tile.solid();
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}
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