Tile field encapsulation
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@@ -25,9 +25,7 @@ import java.nio.ByteBuffer;
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import static io.anuke.mindustry.Vars.*;
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/**
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* Used for rendering fog of war. A framebuffer is used for this.
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*/
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/**Used for rendering fog of war. A framebuffer is used for this.*/
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public class FogRenderer implements Disposable{
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private static final int extraPadding = 3;
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private static final int shadowPadding = 1;
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