Correct liquid boost display for turrets

This commit is contained in:
Anuken
2019-10-21 17:50:26 -04:00
parent ad5cb37ed5
commit 01f6fff823
9 changed files with 98 additions and 37 deletions
@@ -49,7 +49,7 @@ public class ContentDisplay{
for(BlockStat stat : map.keys()){
table.table(inset -> {
inset.left();
inset.add("[LIGHT_GRAY]" + stat.localized() + ":[] ");
inset.add("[LIGHT_GRAY]" + stat.localized() + ":[] ").left();
Array<StatValue> arr = map.get(stat);
for(StatValue value : arr){
value.display(inset);