Fixed player build indicators, power void

This commit is contained in:
Anuken
2018-10-17 10:31:59 -04:00
parent 8e952a550b
commit 02286b0c4e
3 changed files with 10 additions and 3 deletions
@@ -16,6 +16,7 @@ import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.PowerBlock;
import io.anuke.mindustry.world.blocks.distribution.Sorter;
import io.anuke.mindustry.world.blocks.power.PowerNode;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.scene.ui.ButtonGroup;
import io.anuke.ucore.scene.ui.ImageButton;
@@ -48,6 +49,12 @@ public class DebugBlocks extends BlockList implements ContentList{
super.setBars();
bars.remove(BarType.power);
}
@Override
public void init(){
super.init();
stats.remove(BlockStat.powerCapacity);
}
};
powerInfinite = new PowerNode("powerinfinite"){