Fixed power node linking in basegen

This commit is contained in:
Anuken
2023-05-05 23:46:21 -04:00
parent 0bed338141
commit 027b996ad6

View File

@@ -16,6 +16,7 @@ import mindustry.world.*;
import mindustry.world.blocks.defense.*;
import mindustry.world.blocks.payloads.*;
import mindustry.world.blocks.power.*;
import mindustry.world.blocks.power.PowerNode.*;
import mindustry.world.blocks.production.*;
import mindustry.world.meta.*;
@@ -172,6 +173,7 @@ public class BaseGenerator{
for(Tile tile : tiles){
if(tile.isCenter() && tile.block() instanceof PowerNode && tile.team() == state.rules.waveTeam){
tile.build.configure(new Point2[0]);
tile.build.placed();
}
}