Cleanup & minor layout bugfixes
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@@ -55,7 +55,7 @@ public class SectorInfo{
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/** Waves this sector can survive if under attack. Based on wave in info. <0 means uncalculated. */
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public int wavesSurvived = -1;
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/** Time between waves. */
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public float waveSpacing = 60 * 60 * 2;
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public float waveSpacing = 2 * Time.toMinutes;
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/** Damage dealt to sector. */
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public float damage;
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/** How many waves have passed while the player was away. */
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