Interplanetary accelerator launch sounds
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@@ -13,6 +13,12 @@ public class SoundPriority{
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public static void init(){
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max(7, beamPlasma, shootMeltdown, beamMeltdown);
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//priority 3: absolutely do not interrupt these
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set(
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3f,
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acceleratorLaunch, acceleratorCharge
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);
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//priority 2: long weapon loops and big explosions
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set(
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2f,
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