Always show remove ore/wall in in-game editor block select
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@@ -121,7 +121,7 @@ public class HudFragment{
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|| (!block.inEditor && !(block instanceof RemoveWall) && !(block instanceof RemoveOre))
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|| (!block.inEditor && !(block instanceof RemoveWall) && !(block instanceof RemoveOre))
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|| !block.isOnPlanet(state.rules.planet)
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|| !block.isOnPlanet(state.rules.planet)
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|| block.buildVisibility == BuildVisibility.debugOnly
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|| block.buildVisibility == BuildVisibility.debugOnly
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|| (!searchText.isEmpty() && !block.localizedName.toLowerCase().contains(searchText.trim().replaceAll(" +", " ").toLowerCase()))
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|| (!searchText.isEmpty() && !(block == Blocks.removeOre || block == Blocks.removeWall) && !block.localizedName.toLowerCase().contains(searchText.trim().replaceAll(" +", " ").toLowerCase()))
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) continue;
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) continue;
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ImageButton button = new ImageButton(Tex.whiteui, Styles.clearNoneTogglei);
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ImageButton button = new ImageButton(Tex.whiteui, Styles.clearNoneTogglei);
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