Improved rubble and VTOL accuracy
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@@ -58,7 +58,8 @@ public class BlockIndexer {
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}
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private void process(Tile tile){
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if(tile.block().flags != null){
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if(tile.block().flags != null &&
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tile.getTeam() != Team.none){
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ObjectMap<BlockFlag, ObjectSet<Tile>> map = getMap(tile.getTeam());
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for(BlockFlag flag : tile.block().flags){
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