Bugfixes, balancing
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@@ -911,8 +911,9 @@ public class Blocks implements ContentList{
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plastaniumConveyor = new StackConveyor("plastanium-conveyor"){{
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requirements(Category.distribution, with(Items.plastanium, 1, Items.silicon, 1, Items.graphite, 1));
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health = 75;
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speed = 2.5f / 60f;
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recharge = 2f;
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speed = 3.5f / 60f;
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itemCapacity = 10;
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displayedSpeed = 30f;
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}};
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armoredConveyor = new ArmoredConveyor("armored-conveyor"){{
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@@ -931,7 +931,7 @@ public class UnitTypes implements ContentList{
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lifetime = 60f;
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shootEffect = Fx.shootSmall;
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smokeEffect = Fx.shootSmallSmoke;
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tileDamageMultiplier = 0.14f;
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tileDamageMultiplier = 0.1f;
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}};
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}});
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}};
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@@ -969,7 +969,7 @@ public class UnitTypes implements ContentList{
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lifetime = 70f;
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shootEffect = Fx.shootSmall;
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smokeEffect = Fx.shootSmallSmoke;
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tileDamageMultiplier = 0.15f;
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tileDamageMultiplier = 0.1f;
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homingPower = 0.04f;
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}};
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}});
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