Added oil block, power section, more block types
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@@ -7,9 +7,7 @@ import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.GameState.State;
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import io.anuke.mindustry.io.Formatter;
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import io.anuke.mindustry.world.blocks.Blocks;
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import io.anuke.mindustry.world.blocks.ProductionBlocks;
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import io.anuke.mindustry.world.blocks.WeaponBlocks;
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import io.anuke.mindustry.world.blocks.*;
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import io.anuke.ucore.core.Inputs;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.modules.ModuleCore;
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@@ -29,15 +27,17 @@ public class Mindustry extends ModuleCore {
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}
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};
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//always initialize blocks in this order, otherwise there are ID errors
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public Class<?>[] blockClasses = new Class<?>[]{
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Blocks.class,
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DefenseBlocks.class,
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DistributionBlocks.class,
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ProductionBlocks.class,
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WeaponBlocks.class
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};
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@Override
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public void init(){
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//always initialize blocks in this order, otherwise there are ID errors
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Blocks.dirt.getClass();
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ProductionBlocks.coaldrill.getClass();
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WeaponBlocks.turret.getClass();
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module(Vars.control = new Control());
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module(Vars.renderer = new Renderer());
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module(Vars.ui = new UI());
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