crawling (#10110)
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@@ -610,7 +610,7 @@ public class UnitTypes{
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speed = 1f;
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hitSize = 8f;
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health = 200;
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health = 150;
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mechSideSway = 0.25f;
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range = 40f;
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ammoType = new ItemAmmoType(Items.coal);
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@@ -629,12 +629,12 @@ public class UnitTypes{
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collides = false;
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hitSound = Sounds.explosion;
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rangeOverride = 30f;
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rangeOverride = 25f;
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hitEffect = Fx.pulverize;
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speed = 0f;
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splashDamageRadius = 55f;
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splashDamageRadius = 44f;
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instantDisappear = true;
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splashDamage = 90f;
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splashDamage = 80f;
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killShooter = true;
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hittable = false;
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collidesAir = true;
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