Minor cleanup / Tick reset fix
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@@ -100,7 +100,7 @@ public class PowerTestFixture{
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// Assign incredibly high health so the block does not get destroyed on e.g. burning Blast Compound
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block.health = 100000;
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tile.build.health(100000.0f);
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tile.build.health = 100000.0f;
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return tile;
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}catch(Exception ex){
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