Balance
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@@ -5,6 +5,7 @@ import io.anuke.arc.math.Mathf;
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import io.anuke.arc.util.Time;
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import io.anuke.mindustry.content.Fx;
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import io.anuke.mindustry.entities.Effects;
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import io.anuke.mindustry.gen.*;
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import io.anuke.mindustry.graphics.Pal;
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public class MissileBulletType extends BasicBulletType{
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@@ -18,6 +19,7 @@ public class MissileBulletType extends BasicBulletType{
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backColor = Pal.missileYellowBack;
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frontColor = Pal.missileYellow;
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homingPower = 7f;
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hitSound = Sounds.explosion;
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}
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@Override
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@@ -514,7 +514,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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}
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if(!isDead() && isFlying()){
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loops.play(Sounds.thruster, this, Mathf.clamp(velocity.len() * 2f) * 0.4f);
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loops.play(Sounds.thruster, this, Mathf.clamp(velocity.len() * 2f) * 0.3f);
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}
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BuildRequest request = buildRequest();
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