Balance
This commit is contained in:
@@ -267,7 +267,7 @@ public class Bullets implements ContentList{
|
|||||||
keepVelocity = false;
|
keepVelocity = false;
|
||||||
splashDamageRadius = 25f;
|
splashDamageRadius = 25f;
|
||||||
splashDamage = 10f;
|
splashDamage = 10f;
|
||||||
lifetime = 50f;
|
lifetime = 60f;
|
||||||
trailColor = Pal.unitBack;
|
trailColor = Pal.unitBack;
|
||||||
backColor = Pal.unitBack;
|
backColor = Pal.unitBack;
|
||||||
frontColor = Pal.unitFront;
|
frontColor = Pal.unitFront;
|
||||||
|
|||||||
@@ -330,9 +330,9 @@ public class UnitTypes implements ContentList{
|
|||||||
baseRotateSpeed = 0.04f;
|
baseRotateSpeed = 0.04f;
|
||||||
weapon = new Weapon("lich-missiles"){{
|
weapon = new Weapon("lich-missiles"){{
|
||||||
length = 4f;
|
length = 4f;
|
||||||
reload = 180f;
|
reload = 160f;
|
||||||
width = 22f;
|
width = 22f;
|
||||||
shots = 22;
|
shots = 16;
|
||||||
shootCone = 100f;
|
shootCone = 100f;
|
||||||
shotDelay = 2;
|
shotDelay = 2;
|
||||||
inaccuracy = 10f;
|
inaccuracy = 10f;
|
||||||
@@ -341,7 +341,7 @@ public class UnitTypes implements ContentList{
|
|||||||
velocityRnd = 0.2f;
|
velocityRnd = 0.2f;
|
||||||
spacing = 1f;
|
spacing = 1f;
|
||||||
bullet = Bullets.missileRevenant;
|
bullet = Bullets.missileRevenant;
|
||||||
shootSound = Sounds.missile;
|
shootSound = Sounds.artillery;
|
||||||
}};
|
}};
|
||||||
}};
|
}};
|
||||||
|
|
||||||
@@ -371,7 +371,18 @@ public class UnitTypes implements ContentList{
|
|||||||
inaccuracy = 3f;
|
inaccuracy = 3f;
|
||||||
roundrobin = true;
|
roundrobin = true;
|
||||||
ejectEffect = Fx.none;
|
ejectEffect = Fx.none;
|
||||||
bullet = Bullets.standardDenseBig;
|
bullet = new BasicBulletType(7f, 42, "bullet"){
|
||||||
|
{
|
||||||
|
bulletWidth = 15f;
|
||||||
|
bulletHeight = 21f;
|
||||||
|
shootEffect = Fx.shootBig;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float range(){
|
||||||
|
return 165f;
|
||||||
|
}
|
||||||
|
};
|
||||||
shootSound = Sounds.shootBig;
|
shootSound = Sounds.shootBig;
|
||||||
}};
|
}};
|
||||||
}};
|
}};
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import io.anuke.arc.math.Mathf;
|
|||||||
import io.anuke.arc.util.Time;
|
import io.anuke.arc.util.Time;
|
||||||
import io.anuke.mindustry.content.Fx;
|
import io.anuke.mindustry.content.Fx;
|
||||||
import io.anuke.mindustry.entities.Effects;
|
import io.anuke.mindustry.entities.Effects;
|
||||||
|
import io.anuke.mindustry.gen.*;
|
||||||
import io.anuke.mindustry.graphics.Pal;
|
import io.anuke.mindustry.graphics.Pal;
|
||||||
|
|
||||||
public class MissileBulletType extends BasicBulletType{
|
public class MissileBulletType extends BasicBulletType{
|
||||||
@@ -18,6 +19,7 @@ public class MissileBulletType extends BasicBulletType{
|
|||||||
backColor = Pal.missileYellowBack;
|
backColor = Pal.missileYellowBack;
|
||||||
frontColor = Pal.missileYellow;
|
frontColor = Pal.missileYellow;
|
||||||
homingPower = 7f;
|
homingPower = 7f;
|
||||||
|
hitSound = Sounds.explosion;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -514,7 +514,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(!isDead() && isFlying()){
|
if(!isDead() && isFlying()){
|
||||||
loops.play(Sounds.thruster, this, Mathf.clamp(velocity.len() * 2f) * 0.4f);
|
loops.play(Sounds.thruster, this, Mathf.clamp(velocity.len() * 2f) * 0.3f);
|
||||||
}
|
}
|
||||||
|
|
||||||
BuildRequest request = buildRequest();
|
BuildRequest request = buildRequest();
|
||||||
|
|||||||
@@ -67,7 +67,7 @@ public class Drill extends Block{
|
|||||||
hasItems = true;
|
hasItems = true;
|
||||||
|
|
||||||
idleSound = Sounds.drill;
|
idleSound = Sounds.drill;
|
||||||
idleSoundVolume = 0.002f;
|
idleSoundVolume = 0.003f;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
Reference in New Issue
Block a user