All T3s done / New third map
This commit is contained in:
@@ -123,7 +123,7 @@ public class SectorPresets{
|
||||
difficulty = 3;
|
||||
}};
|
||||
|
||||
three = new SectorPreset("three", erekir, 32){{
|
||||
three = new SectorPreset("three", erekir, 36){{
|
||||
captureWave = 8;
|
||||
difficulty = 5;
|
||||
}};
|
||||
|
||||
@@ -2821,6 +2821,7 @@ public class UnitTypes{
|
||||
reload = 30f;
|
||||
shake = 3f;
|
||||
cooldownTime = 20f;
|
||||
layerOffset = 0.02f;
|
||||
|
||||
shots = 3;
|
||||
shotDelay = 3f;
|
||||
@@ -2828,6 +2829,22 @@ public class UnitTypes{
|
||||
velocityRnd = 0.1f;
|
||||
heatColor = Color.red;
|
||||
|
||||
for(int i = 0; i < 3; i++){
|
||||
int fi = i;
|
||||
parts.add(new RegionPart("-blade"){{
|
||||
under = true;
|
||||
layerOffset = -0.001f;
|
||||
heatColor = Pal.techBlue;
|
||||
heatProgress = PartProgress.heat.add(0.2f).min(PartProgress.warmup);
|
||||
progress = PartProgress.warmup.blend(PartProgress.reload, 0.2f);
|
||||
x = 11 / 4f;
|
||||
y = 10f / 4f;
|
||||
moveY = 1f - fi * 3f;
|
||||
moveX = fi * 0.5f;
|
||||
rotMove = -30f - fi * 15f;
|
||||
}});
|
||||
}
|
||||
|
||||
bullet = new BasicBulletType(9f, 75){{
|
||||
pierceCap = 2;
|
||||
pierceBuilding = true;
|
||||
@@ -3052,7 +3069,7 @@ public class UnitTypes{
|
||||
mirror = false;
|
||||
reload = 1f;
|
||||
shootOnDeath = true;
|
||||
bullet = new ExplosionBulletType(135f, 25f){{
|
||||
bullet = new ExplosionBulletType(145f, 25f){{
|
||||
suppressionRange = 140f;
|
||||
shootEffect = new ExplosionEffect(){{
|
||||
lifetime = 50f;
|
||||
|
||||
Reference in New Issue
Block a user