New avert sprite / Fixed loading of CommandAI positions
This commit is contained in:
@@ -3149,8 +3149,9 @@ public class UnitTypes{
|
||||
itemCapacity = 0;
|
||||
|
||||
setEnginesMirror(
|
||||
new UnitEngine(34 / 4f, 31 / 4f, 3f, 45f),
|
||||
new UnitEngine(35 / 4f, -38 / 4f, 3f, 315f)
|
||||
//new UnitEngine(34 / 4f, 31 / 4f, 3f, 45f),
|
||||
new UnitEngine(35 / 4f, -38 / 4f, 3f, 315f),
|
||||
new UnitEngine(39 / 4f, -16 / 4f, 3f, 315f)
|
||||
);
|
||||
|
||||
weapons.add(new Weapon("avert-weapon"){{
|
||||
|
||||
Reference in New Issue
Block a user