Serpulo naval wave support
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@@ -48,6 +48,8 @@ public class Floor extends Block{
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public float liquidMultiplier = 1f;
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/** whether this block is liquid. */
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public boolean isLiquid;
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/** shallow water flag used for generation */
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public boolean shallow = false;
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/** if true, this block cannot be mined by players. useful for annoying things like sand. */
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public boolean playerUnmineable = false;
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/** Group of blocks that this block does not draw edges on. */
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@@ -24,5 +24,6 @@ public class ShallowLiquid extends Floor{
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status = liquidBase.status;
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liquidDrop = liquidBase.liquidDrop;
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cacheLayer = liquidBase.cacheLayer;
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shallow = true;
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}
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}
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