Logic rule instruction / Lock erekir proc sectors

This commit is contained in:
Anuken
2022-02-10 09:36:31 -05:00
parent 63ef847690
commit 04c2bbc24d
16 changed files with 179 additions and 17 deletions

View File

@@ -38,6 +38,21 @@ public abstract class DrawPart{
}
}
public static class PartMove{
public PartProgress progress = PartProgress.warmup;
public float x, y, rot;
public PartMove(PartProgress progress, float x, float y, float rot){
this.progress = progress;
this.x = x;
this.y = y;
this.rot = rot;
}
public PartMove(){
}
}
public interface PartProgress{
/** Reload of the weapon - 1 right after shooting, 0 when ready to fire*/
PartProgress