Various campaign-related tweaks
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@@ -117,7 +117,7 @@ public class Bullets implements ContentList{
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frontColor = Pal.missileYellow;
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}};
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artilleryUnit = new ArtilleryBulletType(2f, 0, "shell"){{
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artilleryUnit = new ArtilleryBulletType(2f, 8, "shell"){{
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hitEffect = Fx.blastExplosion;
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knockback = 0.8f;
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lifetime = 90f;
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