Various campaign-related tweaks
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@@ -1,19 +1,19 @@
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package mindustry.graphics;
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import arc.*;
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import arc.struct.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.graphics.gl.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.*;
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import static mindustry.Vars.state;
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/** Renders overlay lights. Client only. */
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public class LightRenderer{
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public static boolean enable = true;
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private static final int scaling = 4;
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private float[] vertices = new float[24];
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@@ -175,7 +175,7 @@ public class LightRenderer{
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}
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public void draw(){
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if(!enable){
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if(!Vars.enableLight){
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lights.clear();
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return;
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}
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