Various campaign-related tweaks
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@@ -273,7 +273,7 @@ public class PlanetDialog extends FloatingDialog{
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}
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if(sec.hostility >= 0.02f){
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//drawSelection(sec, Color.scarlet, 0.11f * sec.hostility);
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drawSelection(sec, Color.scarlet, 0.11f * sec.hostility);
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}
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}
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