Static effects / Better shell ejections / Implemented new cannon turret

This commit is contained in:
Anuken
2018-04-04 21:13:49 -04:00
parent 1956fccbe9
commit 05356776c5
54 changed files with 662 additions and 408 deletions

View File

@@ -144,6 +144,7 @@ public class Vars{
public static final EntityGroup<Bullet> bulletGroup = Entities.addGroup(Bullet.class);
public static final EntityGroup<Shield> shieldGroup = Entities.addGroup(Shield.class, false);
public static final EntityGroup<EffectEntity> effectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<EffectEntity> staticEffectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<BaseUnit>[] unitGroups = new EntityGroup[Team.values().length];
static{