Updated uCore
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@@ -113,6 +113,8 @@ public class NetEvents {
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packet.rotation = angle;
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packet.playerid = Vars.player.id;
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Net.send(packet, SendMode.udp);
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handleWeaponSwitch();
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}
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public static void handlePlace(int x, int y, Block block, int rotation){
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@@ -1,5 +1,6 @@
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package io.anuke.mindustry.net;
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import com.badlogic.gdx.utils.IntIntMap;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.blocks.Blocks;
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@@ -9,8 +10,7 @@ public class TraceInfo {
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public boolean modclient;
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public boolean android;
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public int fastShots;
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public long lastFastShot;
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public IntIntMap fastShots = new IntIntMap();
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public int totalBlocksBroken;
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public int structureBlocksBroken;
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