No erekir launch schems / Tech tree fix
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@@ -17,7 +17,7 @@ import mindustry.world.meta.*;
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import static mindustry.Vars.*;
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public class ErekirPlanetGenerator extends PlanetGenerator{
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public float scl = 2f;
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//public float scl = 2f;
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public float heightScl = 0.9f, octaves = 8, persistence = 0.7f, heightPow = 3f, heightMult = 1.6f;
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//TODO inline/remove
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@@ -71,7 +71,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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float height = rawHeight(position);
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Tmp.v31.set(position);
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position = Tmp.v33.set(position).scl(scl);
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//position = Tmp.v33.set(position).scl(scl);
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//float temp = Simplex.noise3d(seed, 8, 0.6, 1f/2f, 10f + position.x, 10f + position.y + 99f, 10f + position.z);
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//Mathf.clamp((int)(temp * arr.length), 0, arr[0].length - 1)
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height *= 1.2f;
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