Refracor track with comments
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@@ -1,21 +1,20 @@
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package mindustry.entities.type.base;
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import arc.*;
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import arc.func.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.scene.ui.layout.*;
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import arc.util.*;
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import mindustry.ui.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import arc.graphics.g2d.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.entities.Effects.*;
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import mindustry.graphics.*;
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import arc.scene.ui.layout.*;
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import mindustry.entities.units.*;
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import mindustry.game.EventType.*;
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import mindustry.graphics.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.blocks.distribution.*;
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import mindustry.entities.Effects.*;
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import mindustry.world.blocks.distribution.CompressedConveyor.*;
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import static mindustry.Vars.*;
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@@ -101,7 +100,7 @@ public class CraterUnit extends GroundUnit{
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@Override
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public boolean isCommanded(){
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return false;
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return false; // it has its own logic
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}
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public boolean on(Track track){
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@@ -162,14 +161,4 @@ public class CraterUnit extends GroundUnit{
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return Mathf.round(type.itemCapacity * on().entity.timeScale);
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}
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enum Track{
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end(tile -> tile.block() instanceof CompressedConveyor && ((CompressedConveyor) tile.block()).end(tile));
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public final Boolf<Tile> check;
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Track(Boolf<Tile> check){
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this.check = check;
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}
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}
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}
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@@ -1,19 +1,20 @@
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package mindustry.world.blocks.distribution;
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import arc.*;
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import arc.func.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import arc.graphics.g2d.*;
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import mindustry.content.*;
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import mindustry.entities.type.*;
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import mindustry.entities.type.base.*;
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import mindustry.game.EventType.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.entities.type.base.*;
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public class CompressedConveyor extends ArmoredConveyor{
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protected TextureRegion start;
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public TextureRegion end;
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protected static int cooldown = 10;
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protected static int cooldown = 4; // ticks it needs to wait with spawning when a ground unit has walked on it
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public CompressedConveyor(String name){
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super(name);
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@@ -38,36 +39,21 @@ public class CompressedConveyor extends ArmoredConveyor{
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public void draw(Tile tile){
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super.draw(tile);
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if(start(tile) && end(tile)) return;
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if(start(tile)) Draw.rect(start, tile.drawx(), tile.drawy(), tile.rotation() * 90);
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if( end(tile)) Draw.rect( end, tile.drawx(), tile.drawy(), tile.rotation() * 90);
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}
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protected boolean start(Tile tile){
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Tile[] inputs = new Tile[]{tile.back(), tile.left(), tile.right()};
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for(Tile input : inputs){
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if(input != null && input.getTeam() == tile.getTeam() && input.block().compressable && input.front() == tile) return false;
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}
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return true;
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}
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public boolean end(Tile tile){
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Tile next = tile.front();
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if(next == null) return true;
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if(next.getTeam() != tile.getTeam()) return true;
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return !next.block().compressable;
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// draws the markings over either end of the track
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if(Track.start.check.get(tile) && Track.end.check.get(tile)) return;
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if(Track.start.check.get(tile)) Draw.rect(start, tile.drawx(), tile.drawy(), tile.rotation() * 90);
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if(Track.end.check.get(tile)) Draw.rect(end, tile.drawx(), tile.drawy(), tile.rotation() * 90);
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}
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@Override
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public void unitOn(Tile tile, Unit unit){
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public void unitOn(Tile tile, Unit unit){ // resets the spawner cooldown, as well as adopting stray roomba's
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CompressedConveyorEntity entity = tile.ent();
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entity.reload = cooldown;
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if(unit instanceof CraterUnit) entity.crater = (CraterUnit)unit;
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entity.reload = cooldown;
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}
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@Override
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public void update(Tile tile){
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public void update(Tile tile){ // tick away the cooldown
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CompressedConveyorEntity entity = tile.ent();
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if(entity.reload > 0) entity.reload--;
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}
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@@ -78,10 +64,10 @@ public class CompressedConveyor extends ArmoredConveyor{
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}
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@Override
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public boolean acceptItem(Item item, Tile tile, Tile source){
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public boolean acceptItem(Item item, Tile tile, Tile source){ // summon craters into existence to be loaded
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CompressedConveyorEntity entity = tile.ent();
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if(!start(tile)) return false;
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if(!Track.start.check.get(tile)) return false;
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if(entity.crater == null || entity.crater.dead || !entity.crater.loading() || entity.crater.on() != tile){
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if(entity.reload > 0) return false;
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entity.reload = cooldown;
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@@ -111,7 +97,32 @@ public class CompressedConveyor extends ArmoredConveyor{
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}
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@Override
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public boolean blendsArmored(Tile tile, int rotation, int otherx, int othery, int otherrot, Block otherblock){
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public boolean blendsArmored(Tile tile, int rotation, int otherx, int othery, int otherrot, Block otherblock){ // only connect to compressable blocks
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return super.blendsArmored(tile, rotation, otherx, othery, otherrot, otherblock) && otherblock.compressable;
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}
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public enum Track{
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// tile is considered the end of the line
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end(tile -> {
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if(tile.front() == null) return true;
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if(tile.getTeam() != tile.front().getTeam()) return true; // comment out to trade
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return !tile.front().block().compressable;
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}),
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// tile is considered the start of the line
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start(tile -> {
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Tile[] inputs = new Tile[]{tile.back(), tile.left(), tile.right()};
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for(Tile input : inputs){
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if(input != null && input.getTeam() == tile.getTeam() && input.block().compressable && input.front() == tile) return false;
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}
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return true;
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});
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public final Boolf<Tile> check;
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Track(Boolf<Tile> check){
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this.check = check;
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}
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}
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}
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