Sprite cleanup
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@@ -21,11 +21,10 @@ import static io.anuke.mindustry.Vars.*;
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*/
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public class Units{
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private static Rectangle rect = new Rectangle();
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private static Rectangle rectGraphics = new Rectangle();
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private static Rectangle hitrect = new Rectangle();
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private static Unit result;
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private static float cdist;
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private static boolean boolResult, boolResultGraphics;
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private static boolean boolResult;
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/**
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* Validates a target.
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