WIP sector map submission - taintedWoods
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@@ -822,6 +822,7 @@ sector.biomassFacility.name = Biomass Synthesis Facility
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sector.windsweptIslands.name = Windswept Islands
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sector.windsweptIslands.name = Windswept Islands
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sector.extractionOutpost.name = Extraction Outpost
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sector.extractionOutpost.name = Extraction Outpost
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sector.facility32m.name = Facility 32 M
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sector.facility32m.name = Facility 32 M
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sector.taintedWoods.name = Tainted Woods
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sector.planetaryTerminal.name = Planetary Launch Terminal
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sector.planetaryTerminal.name = Planetary Launch Terminal
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sector.coastline.name = Coastline
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sector.coastline.name = Coastline
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sector.navalFortress.name = Naval Fortress
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sector.navalFortress.name = Naval Fortress
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@@ -846,6 +847,7 @@ sector.coastline.description = Remnants of naval unit technology have been detec
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sector.navalFortress.description = The enemy has established a base on a remote, naturally-fortified island. Destroy this outpost. Acquire their advanced naval craft technology, and research it.
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sector.navalFortress.description = The enemy has established a base on a remote, naturally-fortified island. Destroy this outpost. Acquire their advanced naval craft technology, and research it.
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#do not translate
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#do not translate
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sector.facility32m.description = WIP, map submission by Stormride_R
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sector.facility32m.description = WIP, map submission by Stormride_R
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sector.taintedWoods.description = WIP, map submission by Stormride_R
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.aegis.name = Aegis
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sector.aegis.name = Aegis
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@@ -7,7 +7,7 @@ import static mindustry.content.Planets.*;
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public class SectorPresets{
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public class SectorPresets{
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public static SectorPreset
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public static SectorPreset
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groundZero,
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groundZero,
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craters, biomassFacility, frozenForest, ruinousShores, facility32m, windsweptIslands, stainedMountains, tarFields,
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craters, biomassFacility, taintedWoods, frozenForest, ruinousShores, facility32m, windsweptIslands, stainedMountains, tarFields,
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fungalPass, extractionOutpost, saltFlats, overgrowth,
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fungalPass, extractionOutpost, saltFlats, overgrowth,
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impact0078, desolateRift, nuclearComplex, planetaryTerminal,
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impact0078, desolateRift, nuclearComplex, planetaryTerminal,
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coastline, navalFortress,
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coastline, navalFortress,
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@@ -42,6 +42,11 @@ public class SectorPresets{
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difficulty = 3;
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difficulty = 3;
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}};
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}};
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taintedWoods = new SectorPreset("taintedWoods", serpulo, 221){{
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captureWave = 32;
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difficulty = 4;
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}};
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craters = new SectorPreset("craters", serpulo, 18){{
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craters = new SectorPreset("craters", serpulo, 18){{
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captureWave = 20;
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captureWave = 20;
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difficulty = 2;
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difficulty = 2;
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@@ -566,6 +566,13 @@ public class SerpuloTechTree{
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new Research(scatter),
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new Research(scatter),
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new Research(graphitePress)
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new Research(graphitePress)
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), () -> {
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), () -> {
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node(taintedWoods, Seq.with(
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new SectorComplete(biomassFacility),
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new Research(Items.sporePod)
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), () -> {
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});
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node(stainedMountains, Seq.with(
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node(stainedMountains, Seq.with(
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new SectorComplete(biomassFacility),
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new SectorComplete(biomassFacility),
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new Research(pneumaticDrill),
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new Research(pneumaticDrill),
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