Balancing / Tau mech mobile block repair

This commit is contained in:
Anuken
2018-12-08 20:11:15 -05:00
parent b427185fac
commit 061c55614b
16 changed files with 35 additions and 25 deletions

View File

@@ -96,6 +96,9 @@ public class MobileInput extends InputHandler implements GestureListener{
TileEntity entity = tile.entity;
player.setMineTile(null);
player.target = entity;
}else if(tile != null && player.mech.canHeal && tile.entity != null && tile.getTeam() == player.getTeam() && tile.entity.damaged()){
player.setMineTile(null);
player.target = tile.entity;
}
}
}