Fixed jittery snapshots / Fixed misaligned unit bullets
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@@ -163,6 +163,7 @@ public class ServerControl extends Module{
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handler.register("stop", "Stop hosting the server.", arg -> {
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Net.closeServer();
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Timers.clear();
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state.set(State.menu);
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netServer.reset();
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Log.info("Stopped server.");
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@@ -889,6 +890,7 @@ public class ServerControl extends Module{
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private void play(boolean wait, Runnable run){
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inExtraRound = true;
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Runnable r = () -> {
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Array<Player> players = new Array<>();
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for(Player p : playerGroup.all()){
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players.add(p);
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@@ -906,7 +908,7 @@ public class ServerControl extends Module{
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};
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if(wait){
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Timers.runTask(60f * roundExtraTime, r);
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Timers.run(60f * roundExtraTime, r);
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}else{
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r.run();
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}
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