BitmapFont -> Font / Bugfixes
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@@ -205,7 +205,7 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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Draw.z(Layer.playerName);
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float z = Drawf.text();
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BitmapFont font = Fonts.def;
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Font font = Fonts.def;
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GlyphLayout layout = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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final float nameHeight = 11;
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final float textHeight = 15;
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