Better splash damage handling for small radii
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@@ -138,7 +138,7 @@ public class UnitTypes implements ContentList{
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collides = true;
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collidesTiles = true;
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splashDamageRadius = 28f;
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splashDamage = 54f;
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splashDamage = 52f;
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backColor = Pal.bulletYellowBack;
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frontColor = Pal.bulletYellow;
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}};
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