Crash fix

This commit is contained in:
Anuken
2023-11-12 21:55:16 -05:00
parent 84eb35ec83
commit 06bacab710
2 changed files with 5 additions and 1 deletions

View File

@@ -398,6 +398,8 @@ public class CommandAI extends AIController{
@Override
public void commandPosition(Vec2 pos){
if(pos == null) return;
commandPosition(pos, false);
if(commandController != null){
commandController.commandPosition(pos);
@@ -405,6 +407,8 @@ public class CommandAI extends AIController{
}
public void commandPosition(Vec2 pos, boolean stopWhenInRange){
if(pos == null) return;
//this is an allocation, but it's relatively rarely called anyway, and outside mutations must be prevented
targetPos = lastTargetPos = pos.cpy();
attackTarget = null;

View File

@@ -444,7 +444,7 @@ public class UnitAssembler extends PayloadBlock{
if(!net.client()){
var unit = plan.unit.create(team);
if(unit != null && unit.isCommandable()){
if(unit != null && unit.isCommandable() && commandPos != null){
unit.command().commandPosition(commandPos);
}
unit.set(spawn.x + Mathf.range(0.001f), spawn.y + Mathf.range(0.001f));