This commit is contained in:
Anuken
2020-05-05 14:28:37 -04:00
parent 4161698bb8
commit 07074046e6
6 changed files with 56 additions and 83 deletions
+23 -74
View File
@@ -33,10 +33,31 @@ public class EventType{
}
public static class WinEvent{}
public static class LoseEvent{}
public static class LaunchEvent{}
public static class ResizeEvent{}
public static class MapMakeEvent{}
public static class MapPublishEvent{}
public static class SaveLoadEvent{}
public static class ClientCreateEvent{}
public static class ServerLoadEvent{}
public static class ContentReloadEvent{}
public static class DisposeEvent{}
public static class PlayEvent{}
public static class ResetEvent{}
public static class WaveEvent{}
/** Called when the player places a line, mobile or desktop.*/
public static class LineConfirmEvent{}
/** Called when a turret recieves ammo, but only when the tutorial is active! */
public static class TurretAmmoDeliverEvent{}
/** Called when a core recieves ammo, but only when the tutorial is active! */
public static class CoreItemDeliverEvent{}
/** Called when the player opens info for a specific block.*/
public static class BlockInfoEvent{}
/** Called when the client game is first loaded. */
public static class ClientLoadEvent{}
/** Called when a game begins and the world is loaded. */
public static class WorldLoadEvent{}
public static class LaunchItemEvent{
public final ItemStack stack;
@@ -46,10 +67,6 @@ public class EventType{
}
}
public static class MapMakeEvent{}
public static class MapPublishEvent{}
public static class CommandIssueEvent{
public final Tilec tile;
public final UnitCommand command;
@@ -91,63 +108,6 @@ public class EventType{
}
}
public static class SaveLoadEvent{
}
public static class ClientCreateEvent{
}
/** Called when the client game is first loaded. */
public static class ClientLoadEvent{
}
public static class ServerLoadEvent{
}
public static class ContentReloadEvent{
}
public static class DisposeEvent{
}
public static class PlayEvent{
}
public static class ResetEvent{
}
public static class WaveEvent{
}
/** Called when the player places a line, mobile or desktop.*/
public static class LineConfirmEvent{
}
/** Called when a turret recieves ammo, but only when the tutorial is active! */
public static class TurretAmmoDeliverEvent{
}
/** Called when a core recieves ammo, but only when the tutorial is active! */
public static class CoreItemDeliverEvent{
}
/** Called when the player opens info for a specific block.*/
public static class BlockInfoEvent{
}
/** Called when the player withdraws items from a block. */
public static class WithdrawEvent{
public final Tilec tile;
@@ -210,11 +170,6 @@ public class EventType{
}
}
/** Called when a game begins and the world is loaded. */
public static class WorldLoadEvent{
}
/** Called from the logic thread. Do not access graphics here! */
public static class TileChangeEvent{
public final Tile tile;
@@ -323,10 +278,6 @@ public class EventType{
}
}
public static class ResizeEvent{
}
//TODO rename
public static class MechChangeEvent{
public final Playerc player;
@@ -383,7 +334,6 @@ public class EventType{
public static class PlayerIpBanEvent{
public final String ip;
public PlayerIpBanEvent(String ip){
this.ip = ip;
}
@@ -392,7 +342,6 @@ public class EventType{
public static class PlayerIpUnbanEvent{
public final String ip;
public PlayerIpUnbanEvent(String ip){
this.ip = ip;
}