From 07427e68a1bbb764b5de4d7bb688e3c897da39a3 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Thu, 14 Jul 2022 19:28:44 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 1 + core/assets/bundles/bundle_bg.properties | 1 + core/assets/bundles/bundle_cs.properties | 1 + core/assets/bundles/bundle_da.properties | 1 + core/assets/bundles/bundle_de.properties | 1 + core/assets/bundles/bundle_es.properties | 1 + core/assets/bundles/bundle_et.properties | 1 + core/assets/bundles/bundle_eu.properties | 1 + core/assets/bundles/bundle_fi.properties | 1 + core/assets/bundles/bundle_fil.properties | 1 + core/assets/bundles/bundle_fr.properties | 1 + core/assets/bundles/bundle_hu.properties | 1 + core/assets/bundles/bundle_id_ID.properties | 1 + core/assets/bundles/bundle_it.properties | 1 + core/assets/bundles/bundle_ja.properties | 1 + core/assets/bundles/bundle_ko.properties | 1 + core/assets/bundles/bundle_lt.properties | 1 + core/assets/bundles/bundle_nl.properties | 1 + core/assets/bundles/bundle_nl_BE.properties | 1 + core/assets/bundles/bundle_pl.properties | 1 + core/assets/bundles/bundle_pt_BR.properties | 1 + core/assets/bundles/bundle_pt_PT.properties | 1 + core/assets/bundles/bundle_ro.properties | 1 + core/assets/bundles/bundle_ru.properties | 1 + core/assets/bundles/bundle_sr.properties | 1 + core/assets/bundles/bundle_sv.properties | 1 + core/assets/bundles/bundle_th.properties | 1 + core/assets/bundles/bundle_tk.properties | 1 + core/assets/bundles/bundle_tr.properties | 1 + core/assets/bundles/bundle_uk_UA.properties | 1 + core/assets/bundles/bundle_vi.properties | 1 + core/assets/bundles/bundle_zh_CN.properties | 1 + core/assets/bundles/bundle_zh_TW.properties | 1 + 33 files changed, 33 insertions(+) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index f301771351..94903e000d 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index e8d7338836..2d16a84e91 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -717,6 +717,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Горящ status.freezing.name = Замръзяващ diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index c07384ad95..3802a4fd4f 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -719,6 +719,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Hořící status.freezing.name = Mrazící diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index d0d19311b8..82e56a8340 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 3aa08acb08..7ade4c49cf 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -718,6 +718,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Brennend status.freezing.name = Frierend diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 3f6826423d..0679990086 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -723,6 +723,7 @@ sector.two.description = El enemigo está protegido con escudos. Se ha detectado sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = En llamas status.freezing.name = Congelado diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 25c54413cb..0a8de0effc 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index b9a2bddb3b..9ea7f32c67 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index e7193ea784..202d11fa94 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -708,6 +708,7 @@ sector.two.description = Vihollinen on suojautunut kilvillä. Kokeellinen kilven sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Palaminen status.freezing.name = Jäätyminen status.wet.name = Märkä diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 5de451e688..a5d2ea61ef 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -708,6 +708,7 @@ sector.two.description = Ang kalaban ay pinoprotektahan ng mga Shield. Mayroong sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 9ae38904f4..9ff9deaaa6 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -720,6 +720,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Brûlé status.freezing.name = Gelé diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index d8e404184c..a9d984dc41 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -717,6 +717,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 8237941e6f..e6c351774c 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -723,6 +723,7 @@ sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Membakar status.freezing.name = Membeku diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 53dd92fe4f..b977323b3e 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -715,6 +715,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index f174708d10..195d4ec6a3 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -719,6 +719,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = 燃焼 status.freezing.name = 凍結 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 1933f14453..e8c060088e 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -720,6 +720,7 @@ sector.two.description = 적이 보호막으로 보호받고 있습니다. 이 sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = 발화 status.freezing.name = 빙결 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index fcac771256..6029b86a53 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 17c661d767..b01c4859f9 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 2d083e2924..4b99d5fc8a 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index ed47bac861..b7d3b1378c 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -719,6 +719,7 @@ sector.two.description = Przeciwnik jest chroniony przez tarczę. W tym sektorze sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Podpalenie status.freezing.name = Zamrożenie diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index ab2b722ae1..c76f0536b3 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -713,6 +713,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Queimando status.freezing.name = Congelado diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index e6f5ce1614..1e8fc82b32 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index b016e58a99..f1efb21342 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -719,6 +719,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Arde status.freezing.name = Îngheață diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 38b023e6e1..a8cb4c48b9 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -718,6 +718,7 @@ sector.two.description = Враг защищен щитами. В этом се sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Горение status.freezing.name = Замерзание diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 65cbf8016e..699b853d3d 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -719,6 +719,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Zapaljen status.freezing.name = Zamrzavanje diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 434b916be4..93eae933dd 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 4bfe077847..df07fc883d 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -719,6 +719,7 @@ sector.two.description = ศัตรูได้รับการปกป้ sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = เผาไหม้ status.freezing.name = แช่แข็ง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 8bd9903450..961b6cc74b 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -708,6 +708,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 53720bb4e2..3b0927d396 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -719,6 +719,7 @@ sector.two.description = Düşman Kalkanlarla korunuyor. Bu Sektörde Deneysel b sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Yanıyor status.freezing.name = Donuyor diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 33435e7561..1e1e5ee734 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -723,6 +723,7 @@ sector.two.description = Територія ворога захищена щит sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Горіння status.freezing.name = Замерзання diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index b773535c0e..33c7861c5a 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -719,6 +719,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Cháy status.freezing.name = Đóng băng diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 79e7066850..6de82e3d6c 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -718,6 +718,7 @@ sector.two.description = 敌人被护盾保护着,不过这里也探测到一 sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = 燃烧 status.freezing.name = 冻结 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index f5d8a0f983..553afc56a5 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -723,6 +723,7 @@ sector.two.description = 敵人被護盾所保護。在此地區偵測到一台 sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = 燃燒 status.freezing.name = 凍結