Allow building shard cores in maps with core zone tiles
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@@ -2871,7 +2871,7 @@ public class Blocks{
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//region storage
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coreShard = new CoreBlock("core-shard"){{
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requirements(Category.effect, BuildVisibility.editorOnly, with(Items.copper, 1000, Items.lead, 800));
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requirements(Category.effect, BuildVisibility.coreZoneOnly, with(Items.copper, 1000, Items.lead, 800));
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alwaysUnlocked = true;
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isFirstTier = true;
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@@ -2879,6 +2879,7 @@ public class Blocks{
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health = 1100;
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itemCapacity = 4000;
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size = 3;
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buildCostMultiplier = 2f;
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unitCapModifier = 8;
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}};
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