Improved turret accuracy
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@@ -217,9 +217,10 @@ public class TurretBlocks extends BlockList implements ContentList{
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spectre = new DoubleTurret("spectre"){{
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ammoTypes = new AmmoType[]{AmmoTypes.bulletDenseBig, AmmoTypes.bulletPyratiteBig, AmmoTypes.bulletThoriumBig};
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reload = 4f;
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restitution = 0.03f;
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restitution = 0.1f;
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ammoUseEffect = ShootFx.shellEjectMedium;
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range = 200f;
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inaccuracy = 4f;
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recoil = 3f;
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xRand = 3f;
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shotWidth = 4f;
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