Improved turret accuracy

This commit is contained in:
Anuken
2018-09-13 16:53:05 -04:00
parent 6d47b449b9
commit 0776951018
7 changed files with 38 additions and 4 deletions

View File

@@ -217,9 +217,10 @@ public class TurretBlocks extends BlockList implements ContentList{
spectre = new DoubleTurret("spectre"){{
ammoTypes = new AmmoType[]{AmmoTypes.bulletDenseBig, AmmoTypes.bulletPyratiteBig, AmmoTypes.bulletThoriumBig};
reload = 4f;
restitution = 0.03f;
restitution = 0.1f;
ammoUseEffect = ShootFx.shellEjectMedium;
range = 200f;
inaccuracy = 4f;
recoil = 3f;
xRand = 3f;
shotWidth = 4f;